Card爆改!
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@@ -10,12 +10,12 @@ namespace Continentis.Mods.Basic.Cards
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{
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public class HeavySlash : CardLogicBase
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{
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protected override void SetUpLogicComponents()
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public override void SetUpLogicComponents()
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{
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AddLogicComponent<CardLogicComponent_Attack>();
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}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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CommandGroup mainGroup = TargetListCommandGroup(targetList,
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new Cmd_PlayAnimation(user.characterView, "Attack"),
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@@ -23,7 +23,7 @@ namespace Continentis.Mods.Basic.Cards
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new Cmd_SpawnVFX("VFX_Basic_RedImpact"),
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new Cmd_ParamFunction<CharacterBase>(target =>
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{
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user.Attack(target, GetFinalDamage(target));
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user.Attack(target, GetTargetedFinalDamage(target));
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})); //对目标造成伤害
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mainGroup.AddCommand(new Cmd_Function(() =>
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