继续
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using Continentis.MainGame;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Equipment;
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using Continentis.Mods.Basic.Buffs;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Equipments
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{
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public class SteelBracer : EquipmentBase
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{
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public override void Initialize(CharacterBase character)
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{
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base.Initialize(character);
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eventSubmodule.onCombatStart.InsertByPriority("SteelBracer_AddFirm", new EventUnit(() =>
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{
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new Firm(1).Apply(character);
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}));
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}
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}
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}
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