This commit is contained in:
SoulliesOfficial
2025-10-24 09:11:22 -04:00
parent 61a397dd4c
commit 76157e3cb1
329 changed files with 8609 additions and 4549 deletions

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@@ -3,3 +3,5 @@ Keyword_Basic_Weak,Weak,虚弱,,,,,
Keyword_Basic_Weak_Description,Reduce 25% of physics damage dealt.,减少25%造成的物理伤害。,,,,,
Keyword_Basic_Vulnerable,Vulnerable,易伤,,,,,
Keyword_Basic_Vulnerable_Description,Increase 50% more physics damage gain.,增加50%受到的物理伤害。,,,,,
Keyword_Basic_Heavy,Heavy,沉重,,,,,
Keyword_Basic_Heavy_Description,Can not draw cards.,不能抽牌。,,,,,
1 Key English Simplified Chinese Traditional Chinese Japanese Korean Vietnamese Thai
3 Keyword_Basic_Weak_Description Reduce 25% of physics damage dealt. 减少25%造成的物理伤害。
4 Keyword_Basic_Vulnerable Vulnerable 易伤
5 Keyword_Basic_Vulnerable_Description Increase 50% more physics damage gain. 增加50%受到的物理伤害。
6 Keyword_Basic_Heavy Heavy 沉重
7 Keyword_Basic_Heavy_Description Can not draw cards. 不能抽牌。

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@@ -37,3 +37,5 @@ It will enhance the effects of some of Marshal's cards.","打出一张牌后,
冥火将增强元帅的一些卡牌的效果。",,,,,
Buff_Basic_SoulAbsorption_DisplayName,Soul Absorption,灵魂汲取,,,,,
Buff_Basic_SoulAbsorption_FunctionText,"Amplify the lifesteal effect by $ParameterInt(""Stack"")%.","提升吸血效果$ParameterInt(""Stack"")%。",,,,,
Buff_Basic_Heavy_DisplayName,Heavy,沉重,,,,,
Buff_Basic_Heavy_Functiontext,You can not draw cards.,你不能抽牌。,,,,,
1 Key English Simplified Chinese Traditional Chinese Japanese Korean Vietnamese Thai
37 Buff_Basic_Heavy_Functiontext You can not draw cards. 你不能抽牌。
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@@ -10,3 +10,5 @@ Card_Basic_Recollection_DisplayName,Recollection,回忆,,,,,
Card_Basic_Recollection_FunctionText,Draw a card from discard pile.,从弃牌堆中抽回一张牌。,,,,,
Card_Basic_Defense_DisplayName,Defense,防御,,,,,
Card_Basic_Defense_FunctionText,"$Keyword(""Fortitude""), gain $Attribute(""Block"") block to user.","$Keyword(""Fortitude""), 使用者获得 $Attribute(""Block"") 点格挡.",,,,,
Card_Basic_ThinkingCountermeasures_DisplayName,Thinking Countermeasures,思考对策,,,,,
Card_Basic_ThinkingCountermeasures_FunctionText,"Draw $Attribute(""DrawCardAmount"") cards.","抽$Attribute(""DrawCardAmount"")张牌。",,,,,
1 Key English Simplified Chinese Traditional Chinese Japanese Korean Vietnamese Thai
10 Card_Basic_Recollection_FunctionText Draw a card from discard pile. 从弃牌堆中抽回一张牌。
11 Card_Basic_Defense_DisplayName Defense 防御
12 Card_Basic_Defense_FunctionText $Keyword("Fortitude"), gain $Attribute("Block") block to user. $Keyword("Fortitude"), 使用者获得 $Attribute("Block") 点格挡.
13 Card_Basic_ThinkingCountermeasures_DisplayName Thinking Countermeasures 思考对策
14 Card_Basic_ThinkingCountermeasures_FunctionText Draw $Attribute("DrawCardAmount") cards. 抽$Attribute("DrawCardAmount")张牌。

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@@ -0,0 +1,33 @@
Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai
Buff_Basic_GuardianAura_DisplayName,Guardian Aura,守护灵光,,,,,
Buff_Basic_GuardianAura_FunctionText,"At the beginning of your action, everyone in your team gain $ParameterInt(""Stack"") blocks.","你的行动开始时,队伍所有成员获得$ParameterInt(""Stack"")点格挡。",,,,,
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1 Key English Simplified Chinese Traditional Chinese Japanese Korean Vietnamese Thai
2 Buff_Basic_GuardianAura_DisplayName Guardian Aura 守护灵光
3 Buff_Basic_GuardianAura_FunctionText At the beginning of your action, everyone in your team gain $ParameterInt("Stack") blocks. 你的行动开始时,队伍所有成员获得$ParameterInt("Stack")点格挡。
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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 240d7d7c1050c1c498575d637265ab32
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,3 +1,7 @@
Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai
Card_Basic_Smite_DisplayName,Smite,惩戒,,,,,
Card_Basic_Smite_DisplayName,Smite,光耀打击,,,,,
Card_Basic_Smite_FunctionText,"$Keyword(""Strike""), deal $Attribute(""Damage"") damage, and apply $Attribute(""WeakCount"") layers of $HintKeyword(""Basic_Weak"").","$Keyword(""Strike""),造成 $Attribute(""Damage"")点伤害,并施加 $Attribute(""WeakCount"")层$HintKeyword(""Basic_Weak"").",,,,,
Card_Basic_HeavySlash_DisplayName,Heavy Slash,重斩,,,,,
Card_Basic_HeavySlash_FunctionText,"$Keyword(""Strike""), deal $Attribute(""Damage"") damage. Apply $HintKeyword(""Basic_heavy"") to user.","$Keyword(""Strike""),造成$Attribute(""Damage"")点伤害。对使用者施加$HintKeyword(""Basic_Heavy"")。",,,,,
Card_Basic_GuardianAura_DisplayName,Guardian Aura,守护灵光,,,,,
Card_Basic_GuardianAura_FunctionText,"Apply $Attribute(""GuardianAuraCount"") stacks of $ColorText(""Guardian Aura"",""#20BFFE"").","为使用者施加$Attribute(""GuardianAuraCount"")层$ColorText(""守护灵光"",""#20BFFE"")。",,,,,
1 Key English Simplified Chinese Traditional Chinese Japanese Korean Vietnamese Thai
2 Card_Basic_Smite_DisplayName Smite 惩戒 光耀打击
3 Card_Basic_Smite_FunctionText $Keyword("Strike"), deal $Attribute("Damage") damage, and apply $Attribute("WeakCount") layers of $HintKeyword("Basic_Weak"). $Keyword("Strike"),造成 $Attribute("Damage")点伤害,并施加 $Attribute("WeakCount")层$HintKeyword("Basic_Weak").
4 Card_Basic_HeavySlash_DisplayName Heavy Slash 重斩
5 Card_Basic_HeavySlash_FunctionText $Keyword("Strike"), deal $Attribute("Damage") damage. Apply $HintKeyword("Basic_heavy") to user. $Keyword("Strike"),造成$Attribute("Damage")点伤害。对使用者施加$HintKeyword("Basic_Heavy")。
6 Card_Basic_GuardianAura_DisplayName Guardian Aura 守护灵光
7 Card_Basic_GuardianAura_FunctionText Apply $Attribute("GuardianAuraCount") stacks of $ColorText("Guardian Aura","#20BFFE"). 为使用者施加$Attribute("GuardianAuraCount")层$ColorText("守护灵光","#20BFFE")。