SpiritGuardian CounterAttack has bug

This commit is contained in:
FrazeRIP
2025-11-12 01:20:19 -06:00
parent 52a7c2e00e
commit 92668e1b20
19 changed files with 261 additions and 40 deletions

View File

@@ -37,5 +37,12 @@ namespace Continentis.Mods.Basic.Buffs
unitedStackSubmodule.ReduceStack(reducedStack);
iconSubmodule.Update();
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
//TODO
existingBuff = this;
return true;
}
}
}

View File

@@ -0,0 +1,45 @@
using Continentis.MainGame;
using Continentis.MainGame.Character;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Buffs
{
public class CounterAttack : CharacterCombatBuffBase
{
public CounterAttack(int stack)
{
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
this.contentSubmodule = new ContentSubmodule(this)
.AddParameterGetter("Stack", () => actionCountSubmodule.remainingCount.ToString());
this.iconSubmodule = new IconSubmodule(this);
this.unitedStackSubmodule = new UnitedStackSubmodule(this, true, -1, stack, true);
this.coreAttributeSubmodule = new CoreAttributeSubmodule(this);
this.coreAttributeSubmodule.numericChange.Add("PhysicsDamageDealtOffset", stack);
this.eventSubmodule = new EventSubmodule(this);
this.eventSubmodule.onGetAttacked.Add(this.GetType().FullName, new PrioritizedAction<AttackResult>(atkResult =>
{
attachedCharacter.Attack(atkResult.attacker, unitedStackSubmodule.stackAmount, null, false, true);
}));
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
MainGameManager.Instance.basePrefabs.GenerateInfoText("Counter Attack", attachedCharacter.characterView);
if (FindExistingSameBuff(out existingBuff))
{
existingBuff.unitedStackSubmodule.ModifyStack(this.unitedStackSubmodule.stackAmount);
int newStack = existingBuff.unitedStackSubmodule.stackAmount;
existingBuff.coreAttributeSubmodule.numericChange["PhysicsDamageDealtOffset"] = newStack;
return false;
}
return true;
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 4ed1ea7f3f7fad342a08a53bb00a0288

View File

@@ -14,31 +14,35 @@ namespace Continentis.Mods.Basic.Buffs
this.contentSubmodule = new ContentSubmodule(this)
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString())
.AddParameterGetter("Count", () => actionCountSubmodule.remainingCount.ToString());
this.iconSubmodule = new IconSubmodule(this);
this.unitedStackSubmodule = new UnitedStackSubmodule(this, stack);
this.actionCountSubmodule = new CountSubmodule(this, count);
this.eventSubmodule = new EventSubmodule(this);
this.eventSubmodule.onGetAttacked.Add("EstablishFormation", new PrioritizedAction<AttackResult>(atkResult =>
{
attachedCharacter.Attack(atkResult.attacker, unitedStackSubmodule.stackAmount, null, false, true);
}));
this.eventSubmodule.onRoundStart.Add("EstablishFormation", new PrioritizedAction(() =>
{
this.Remove();
}));
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
MainGameManager.Instance.basePrefabs.GenerateInfoText(contentSubmodule.displayName, attachedCharacter.characterView);
if (FindExistingSameBuff(out existingBuff))
{
existingBuff.unitedStackSubmodule.PickHigherStack(this.unitedStackSubmodule);
existingBuff.actionCountSubmodule.PickHigherCount(this.actionCountSubmodule);
return false;
}
return true;
}
}