Boss牌
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8
Assets/Mods/Basic/Cards/Scripts/Enemies.meta
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8
Assets/Mods/Basic/Cards/Scripts/Enemies.meta
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8
Assets/Mods/Basic/Cards/Scripts/Enemies/Bosses.meta
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Assets/Mods/Basic/Cards/Scripts/Enemies/Bosses.meta
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using System.Collections.Generic;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Combat;
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using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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{
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public class ArmyOfTheDead : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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base.PlayEffect(targetList);
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CommandGroup mainGroup = new CommandGroup(new Cmd_Function(() =>
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{
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CharacterData minion = cardData.GetDerivativeCharacterData(0);
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for (int i = 0; i < GetAttribute("SummonCount"); i++)
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{
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CombatMainManager.Instance.characterController.AddCombatNPC((minion, Fraction.Enemy));
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}
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}));
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return new List<CommandBase> { mainGroup };
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}
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}
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}
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fileFormatVersion: 2
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guid: b8e6c42d6c4f76645965e2a8bdf937ca
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using System.Collections.Generic;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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{
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public class GreatswordSweep : CardLogicBase
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{
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protected override void SetUpLogicComponents()
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{
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AddLogicComponent<CardLogicComponent_Attack>();
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}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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CommandGroup mainGroup = new CommandGroup(new Cmd_PlayAnimation(user.characterView, "Attack"));
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mainGroup.AddCommand(TargetListCommandGroup(targetList,
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ExecutionMode.Parallel, ExecutionMode.Sequential,
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new Cmd_ParamFunction<CharacterBase>(target =>
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{
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user.Attack(target, GetFinalDamage(target));
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})));
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return new List<CommandBase> { mainGroup };
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}
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public override void ApplyAttributeChangesByCard()
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{
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LogicComponent<CardLogicComponent_Attack>().SetDamage_Slash();
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}
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}
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}
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fileFormatVersion: 2
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guid: a75438b2c74d2ce4886a72b3a42c667d
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@@ -0,0 +1,35 @@
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using System.Collections.Generic;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using Continentis.Mods.Basic.Buffs;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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{
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public class HellfireBlast : CardLogicBase
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{
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protected override void SetUpLogicComponents()
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{
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AddLogicComponent<CardLogicComponent_Attack>();
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}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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CommandGroup mainGroup = TargetListCommandGroup(targetList,
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new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
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{
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user.Attack(target, GetFinalDamage(target));
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CreateCharacterBuff<Burn>(GetAttribute("BuffStack_Burn")).Apply(target, user, this);
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}));
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return new List<CommandBase> { mainGroup };
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}
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public override void ApplyAttributeChangesByCard()
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{
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LogicComponent<CardLogicComponent_Attack>().SetDamage_Strike();
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}
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}
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}
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fileFormatVersion: 2
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guid: 5a31506bee1e6de4882180f399c6a316
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@@ -0,0 +1,42 @@
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using System.Collections.Generic;
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using System.Linq;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using Continentis.Mods.Basic.Buffs;
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using SLSFramework.General;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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{
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public class WrathOfUnderworld : CardLogicBase
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{
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protected override void SetUpLogicComponents()
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{
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AddLogicComponent<CardLogicComponent_Attack>();
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}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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base.PlayEffect(targetList);
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CommandGroup singleTargetGroup = new CommandGroup(ExecutionMode.Parallel,
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new Cmd_PlayAnimation(user.characterView, "Attack"),
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new Cmd_ParamFunction<CharacterBase>(0.4f, target =>
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{
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user.Attack(target, GetFinalDamage(target));
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})
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);
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CommandGroup mainGroup = TargetListCommandGroup(targetList, ExecutionMode.Parallel, ExecutionMode.Sequential,
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singleTargetGroup, singleTargetGroup, singleTargetGroup, singleTargetGroup, singleTargetGroup);
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return new List<CommandBase> { mainGroup };
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}
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public override void ApplyAttributeChangesByCard()
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{
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LogicComponent<CardLogicComponent_Attack>().SetDamage_Sorcery();
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 7e60cfc491b0a1243a5457e974ca619c
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