文本显示和Command大修

This commit is contained in:
SoulliesOfficial
2025-11-08 09:50:55 -05:00
parent 3f1e04dee7
commit b2e9e84c52
78 changed files with 293 additions and 244 deletions

View File

@@ -16,14 +16,14 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetCondition(SelectCondition).SetEffect(SelectEffect);
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
LogicComponent<CardLogicComponent_SelectHandCards>()
.AddSelectionCommands(ref mainGroup, "Card_Basic_Cohesion_SelectionCommandTitle".Localize(), 1);
return mainGroup;
return new List<CommandBase> { mainGroup };
}
private bool SelectCondition(CardInstance card)
@@ -37,8 +37,7 @@ namespace Continentis.Mods.Basic.Cards
card.cardLogic.ModifyAttribute("StaminaCost", -1);
card.cardLogic.contentSubmodule.keywords.Add("Retain");
card.cardLogic.contentSubmodule.originalFunctionText += " + $Keyword(\"Retain\")";
CardTextInterpreter.InterpretText(card.cardLogic, true);
card.handCardView.Setup();
card.cardLogic.contentSubmodule.dirtyMark = true;
}
}
}