More test
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Assets/ExportedMods/Basic.umod
LFS
BIN
Assets/ExportedMods/Basic.umod
LFS
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@@ -50,6 +50,7 @@ MonoBehaviour:
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- CardData_Basic_Dazed
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- CardData_Basic_Dazed
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- CardData_Basic_Faint
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- CardData_Basic_Faint
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- CardData_Basic_Oblivion
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- CardData_Basic_Oblivion
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- CardData_Basic_Torture
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- CardData_Basic_LessRestoration
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- CardData_Basic_LessRestoration
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- CardData_Basic_BattlefieldExperience
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- CardData_Basic_BattlefieldExperience
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- CardData_Basic_BodyAsShield
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- CardData_Basic_BodyAsShield
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@@ -78,6 +79,8 @@ MonoBehaviour:
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- CardData_Basic_Scorch
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- CardData_Basic_Scorch
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- CardData_Basic_WitchcraftRay
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- CardData_Basic_WitchcraftRay
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characterDataIDList:
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characterDataIDList:
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- CharacterData_Basic_Assassin
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- CharacterData_Basic_Cleric
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- CharacterData_Basic_Knight
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- CharacterData_Basic_Knight
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- CharacterData_Basic_Mage
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- CharacterData_Basic_Mage
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- CharacterData_Basic_MarshalOfTheUnderworld
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- CharacterData_Basic_MarshalOfTheUnderworld
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@@ -95,3 +98,4 @@ MonoBehaviour:
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- {fileID: 4900000, guid: 5d66745b8665526429012762a60469bd, type: 3}
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- {fileID: 4900000, guid: 5d66745b8665526429012762a60469bd, type: 3}
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- {fileID: 4900000, guid: b8e11e42fa0f82c41a2cb84cd79ccb79, type: 3}
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- {fileID: 4900000, guid: b8e11e42fa0f82c41a2cb84cd79ccb79, type: 3}
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- {fileID: 4900000, guid: 240d7d7c1050c1c498575d637265ab32, type: 3}
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- {fileID: 4900000, guid: 240d7d7c1050c1c498575d637265ab32, type: 3}
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- {fileID: 4900000, guid: 189619dba501d344ea1d0f59202d9e6d, type: 3}
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@@ -38,6 +38,10 @@ MonoBehaviour:
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Value: 0
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Value: 0
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index: 2
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index: 2
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isKeyDuplicated: 0
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isKeyDuplicated: 0
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- Key: DrawCardAmount
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Value: 1
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index: 3
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isKeyDuplicated: 0
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dividerPosProp: 0.5
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dividerPosProp: 0.5
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originalAttributes:
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originalAttributes:
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dictionaryList: []
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dictionaryList: []
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@@ -10,15 +10,10 @@ namespace Continentis.Mods.Basic.Cards
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{
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{
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protected override CommandBase PlayEffect(List<CharacterBase> targetList)
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protected override CommandBase PlayEffect(List<CharacterBase> targetList)
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{
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{
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CommandGroup mainGroup = TargetListCommandGroup(targetList,
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CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential, new Cmd_PlayAnimation(user.characterView, "Skill"));
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new Cmd_PlayAnimation(user.characterView, "Skill"),
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mainGroup.AddCommand(new Cmd_DrawCards(user.deckSubmodule, 1));
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new Cmd_ParamFunction<CharacterBase>(0.1f, target =>
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//Todo: All enemy apply debuff
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{
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return mainGroup;
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user.deckSubmodule.DrawCards(1);
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//Todo: Apply debuff
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}));
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return base.PlayEffect(targetList);
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}
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}
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}
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}
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}
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}
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@@ -201,6 +201,8 @@ MonoBehaviour:
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derivativeCardDataRefs: []
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derivativeCardDataRefs: []
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derivativeCharacterDataRefs: []
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derivativeCharacterDataRefs: []
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initialDeckRef:
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initialDeckRef:
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- CardData_Basic_TortureTest
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- CardData_Basic_Torture
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- CardData_Basic_Torture
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- CardData_Basic_Torture
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hudDataRefs:
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hudDataRefs:
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- HUDData_Basic_Default
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- HUDData_Basic_Default
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@@ -0,0 +1,3 @@
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Key,English,Simplified Chinese,Traditional Chinese,Japanese,Korean,Vietnamese,Thai
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Card_Basic_Torture_DisplayName,Torture,<EFBFBD>Ü–<EFBFBD>,,,,,
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Card_Basic_Torture_FunctionText,Test,??,,,,,
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 189619dba501d344ea1d0f59202d9e6d
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -37,6 +37,7 @@ namespace SLSFramework.UModAssistance
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if (listProperty.isExpanded)
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if (listProperty.isExpanded)
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{
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{
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EditorGUI.indentLevel++;
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EditorGUI.indentLevel++;
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EditorGUI.indentLevel++;
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for (int i = 0; i < listProperty.arraySize; i++)
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for (int i = 0; i < listProperty.arraySize; i++)
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{
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{
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