架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -13,22 +13,22 @@ namespace Continentis.MainGame.UI
public override void OnEnableHud()
{
dot.gameObject.SetActive(true);
outCircle.gameObject.SetActive(true);
outCircle.color = Color.white;
outCircle.rectTransform.localScale = Vector3.zero;
circleAnimation = DOTween.Sequence();
circleAnimation.Append(outCircle.rectTransform.DOScale(1f, 1f).SetEase(Ease.OutQuad));
circleAnimation.Append(outCircle.DOFade(0f, 0.5f).SetEase(Ease.OutQuad));
circleAnimation.SetLoops(-1, LoopType.Restart);
circleAnimation.Play();
}
public override void OnDisableHud()
{
dot.gameObject.SetActive(false);
outCircle.gameObject.SetActive(false);
circleAnimation.Kill();
}