除了充盈都做完了
This commit is contained in:
36
Assets/Mods/Basic/Cards/Scripts/Mage/FarSighted.cs
Normal file
36
Assets/Mods/Basic/Cards/Scripts/Mage/FarSighted.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class FarSighted : CardLogicBase
|
||||
{
|
||||
protected override void SetUpLogicComponents()
|
||||
{
|
||||
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetEffect(SelectEffect);
|
||||
}
|
||||
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
base.PlayEffect(targetList);
|
||||
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
|
||||
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
|
||||
LogicComponent<CardLogicComponent_SelectHandCards>()
|
||||
.AddSelectionCommands(ref mainGroup, "Card_Basic_FarSighted_SelectionCommandTitle".Localize(), 1);
|
||||
return mainGroup;
|
||||
}
|
||||
|
||||
private void SelectEffect(CardInstance card)
|
||||
{
|
||||
card.cardLogic.contentSubmodule.keywords.Add("Retain");
|
||||
card.cardLogic.contentSubmodule.originalFunctionText += " + $Keyword(\"Retain\")";
|
||||
CardTextInterpreter.InterpretText(card.cardLogic, true);
|
||||
card.handCardView.Setup();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user