除了充盈都做完了

This commit is contained in:
SoulliesOfficial
2025-10-31 10:02:30 -04:00
parent 5d09ef7b53
commit ee1d3d9c0a
179 changed files with 3239 additions and 200 deletions

View File

@@ -0,0 +1,36 @@
using System.Collections.Generic;
using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class FarSighted : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetEffect(SelectEffect);
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
LogicComponent<CardLogicComponent_SelectHandCards>()
.AddSelectionCommands(ref mainGroup, "Card_Basic_FarSighted_SelectionCommandTitle".Localize(), 1);
return mainGroup;
}
private void SelectEffect(CardInstance card)
{
card.cardLogic.contentSubmodule.keywords.Add("Retain");
card.cardLogic.contentSubmodule.originalFunctionText += " + $Keyword(\"Retain\")";
CardTextInterpreter.InterpretText(card.cardLogic, true);
card.handCardView.Setup();
}
}
}