除了充盈都做完了

This commit is contained in:
SoulliesOfficial
2025-10-31 10:02:30 -04:00
parent 5d09ef7b53
commit ee1d3d9c0a
179 changed files with 3239 additions and 200 deletions

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using Continentis.MainGame;
using Continentis.MainGame.Character;
using UnityEngine;
namespace Continentis.Mods.Basic.Buffs
{
public class ConcentratedSpellcasting : CharacterCombatBuffBase
{
public ConcentratedSpellcasting(int stack)
{
Initialize(BuffType.Focusing, BuffDispelLevel.Strong);
this.contentSubmodule = new ContentSubmodule(this)
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
this.iconSubmodule = new IconSubmodule(this);
this.unitedStackSubmodule = new UnitedStackSubmodule(this, true, -1, stack, true);
this.generalAttributeSubmodule = new GeneralAttributeSubmodule(this);
this.generalAttributeSubmodule.numericChange.Add("MagicDamageDealtOffset", stack);
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
MainGameManager.Instance.basePrefabs.GenerateInfoText(contentSubmodule.displayName, attachedCharacter.characterView);
if (FocusingCheck(out existingBuff))
{
existingBuff.unitedStackSubmodule.PickHigherStack(this.unitedStackSubmodule);
return false;
}
return true;
}
}
}

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fileFormatVersion: 2
guid: 661b4fa4f14f5bf4da76a750f3738e1d

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using System.Collections.Generic;
using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Combat;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Buffs
{
public class FlameInscription : CharacterCombatBuffBase
{
public FlameInscription(int stack)
{
Initialize(BuffType.Positive, BuffDispelLevel.Strong);
this.contentSubmodule = new ContentSubmodule(this)
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
this.iconSubmodule = new IconSubmodule(this);
this.unitedStackSubmodule = new UnitedStackSubmodule(this, stack);
this.eventSubmodule = new EventSubmodule(this);
this.eventSubmodule.onAfterPlayCard.Add("FlameInscription",
new PrioritizedAction<CardInstance, List<CharacterBase>>((card, targets) =>
{
if (card.cardLogic.contentSubmodule.cardType == CardType.Attack && card.cardLogic.HasKeyword("Magic"))
{
List<CharacterBase> enemies = CombatMainManager.Instance.characterController.GetAllEnemies(attachedCharacter);
foreach (CharacterBase enemy in enemies)
{
CreateCharacterBuff<Burn>(unitedStackSubmodule.stackAmount).Apply(enemy, attachedCharacter);
}
}
}));
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
MainGameManager.Instance.basePrefabs.GenerateInfoText(contentSubmodule.displayName, attachedCharacter.characterView);
if (FindExistingSameBuff(out existingBuff))
{
existingBuff.unitedStackSubmodule.AddStack(this.unitedStackSubmodule.stackAmount);
return false;
}
return true;
}
}
}

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fileFormatVersion: 2
guid: 30a2988fc4787c14b860f6b235d44fac

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using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Combat;
using SLSFramework.General;
using SLSFramework.UModAssistance;
using UnityEngine;
namespace Continentis.Mods.Basic.Buffs
{
public class Haste : CharacterCombatBuffBase
{
public Haste()
{
Initialize(BuffType.Focusing, BuffDispelLevel.Strong);
this.contentSubmodule = new ContentSubmodule(this);
this.iconSubmodule = new IconSubmodule(this);
this.eventSubmodule = new EventSubmodule(this);
this.eventSubmodule.onRoundEnd.Add("Haste", new PrioritizedAction(() =>
{
CardData whimsyData = ModManager.GetData<CardData>("CardData_Basic_Whimsy");
CardInstance.GenerateCardInstance(whimsyData, attachedCharacter.team, "Hand");
}));
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
{
MainGameManager.Instance.basePrefabs.GenerateInfoText(contentSubmodule.displayName, attachedCharacter.characterView);
if (FocusingCheck(out existingBuff))
{
return false;
}
return true;
}
}
}

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fileFormatVersion: 2
guid: f8f47dd84ab44ef4582075fdfe83f23b