using Continentis.MainGame.Card; using Continentis.MainGame.Character; using Continentis.MainGame.Commands; using SLSFramework.General; using System.Collections.Generic; namespace Continentis.Mods.Basic.Cards { public class Torture : CardLogicBase { protected override CommandBase PlayEffect(List targetList) { CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential, new Cmd_PlayAnimation(user.characterView, "Skill")); mainGroup.AddCommand(new Cmd_DrawCards(user.deckSubmodule, 1)); //Todo: All enemy apply debuff return mainGroup; } } }