48 lines
2.0 KiB
C#
48 lines
2.0 KiB
C#
using Continentis.MainGame;
|
|
using Continentis.MainGame.Character;
|
|
using UnityEngine;
|
|
|
|
namespace Continentis.Mods.Basic.Buffs
|
|
{
|
|
public sealed class Freeze : CharacterCombatBuffBase
|
|
{
|
|
public Freeze(int initialCount, int stack = 25)
|
|
{
|
|
Initialize(BuffType.Negative, BuffDispelLevel.Basic);
|
|
|
|
this.contentSubmodule = new ContentSubmodule(this)
|
|
.AddParameterGetter("Count", () => actionCountSubmodule.remainingCount.ToString())
|
|
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
|
|
|
|
this.iconSubmodule = new IconSubmodule(this);
|
|
|
|
this.actionCountSubmodule = new CountSubmodule(this, initialCount);
|
|
actionCountSubmodule.onCountChanged = OnCountChanged;
|
|
|
|
this.generalAttributeSubmodule = new GeneralAttributeSubmodule(this);
|
|
generalAttributeSubmodule.numericChange.Add("Speed", -initialCount);
|
|
generalAttributeSubmodule.numericChange.Add("DodgeGainMultiplier", -0.01f * stack);
|
|
}
|
|
|
|
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)
|
|
{
|
|
MainGameManager.Instance.basePrefabs.GenerateInfoText("Freeze", attachedCharacter.characterView);
|
|
|
|
if (FindExistingSameBuff(out existingBuff))
|
|
{
|
|
existingBuff.unitedStackSubmodule.PickHigherStack(this.unitedStackSubmodule.stackAmount);
|
|
existingBuff.actionCountSubmodule.AddRemainingCount(this.actionCountSubmodule.remainingCount);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private void OnCountChanged(int remainingCount)
|
|
{
|
|
generalAttributeSubmodule.numericChange["Speed"] = -remainingCount;
|
|
generalAttributeSubmodule.numericChange["DodgeGainMultiplier"] = -0.01f * unitedStackSubmodule.stackAmount;
|
|
iconSubmodule.Update();
|
|
}
|
|
}
|
|
} |