Files
Continentis/Assets/Mods/Basic/Cards/Data/General/CardData_Basic_CommonHolyWater.asset
2025-12-10 18:22:26 -05:00

53 lines
1.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a4129cdd7011ca46b83d8c17d9f3623, type: 3}
m_Name: CardData_Basic_CommonHolyWater
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
categoryName:
className: CommonHolyWater
displayName: Card_Basic_CommonHolyWater_DisplayName
cardRarity: 10
cardType: 50
keywords: []
cardSprite: {fileID: 21300000, guid: bbc26760ef8281b41aa31a9b05deb68d, type: 3}
cardLayoutTags: []
functionText: Card_Basic_CommonHolyWater_FunctionText
cardDescription: $Keyword("Exhaust"), exhaust at most 3 Status or Curse cards.
intentionIconKeys: []
intentionValueNames: []
intentionTextOverride:
baseWeight: 1
variableAttributes:
dictionaryList:
- Key: TargetCount
Value: 0
index: 0
isKeyDuplicated: 0
dividerPosProp: 0.5
originalAttributes:
dictionaryList: []
dividerPosProp: 0.5
runtimeCurrentAttributes:
dictionaryList: []
dividerPosProp: 0.5
upgradeNode:
sourceCard: {fileID: 0}
isTerminalNode: 0
isInfiniteUpgrade: 0
maxUpgradeLevel: 0
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []