2025-01-27 22:11:24 -05:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class NoteJudgeSubmodule : SubmoduleBase
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{
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2025-01-30 22:45:33 -05:00
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public NoteJudgeSubmodule(BaseElement attachedElement) : base(attachedElement)
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{
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}
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2025-01-27 22:11:24 -05:00
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}
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public class NoteJudgeUnit
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{
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}
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}
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