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ichni_Creator_Studio/Assets/Scripts/Console/EditorConsole.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DynamicExpresso;
namespace Ichni.Editor
{
public partial class EditorConsole : MonoBehaviour
{
public Interpreter functionInterpreter;
private void Start()
{
SetUpFunctions();
//Test
functionInterpreter.Eval("Log(\"Hello World!\")");
}
}
public partial class EditorConsole
{
private void SetUpFunctions()
{
functionInterpreter = new Interpreter();
functionInterpreter.SetFunction("Log", (System.Action<object>)Debug.Log);
}
}
}