21 lines
533 B
C#
21 lines
533 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor.SearchService;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class FirmStartMenu : MonoBehaviour
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{
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[RuntimeInitializeOnLoadMethod]
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static void Initialize()
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{
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string startSceneName = "StartMenu";
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UnityEngine.SceneManagement.Scene scene = SceneManager.GetActiveScene();
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if (scene.name.Equals(startSceneName))
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{
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return;
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}
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SceneManager.LoadScene(startSceneName);
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}
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}
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