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ichni_Creator_Studio/Assets/Scripts/Base/GeneralSubmodules/SubmoduleBase.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class SubmoduleBase
{
public BaseElement attachedElement;
public SubmoduleBase(BaseElement attachedElement)
{
this.attachedElement = attachedElement;
}
public virtual void InitialRefresh()
{
}
}
}