2025-02-14 22:04:21 -05:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.Editor
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{
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public class Timeline : MonoBehaviour
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{
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public float songTime => EditorManager.instance.songInformation.songTime;
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public float songBeat => EditorManager.instance.songInformation.songBeat;
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public float beatmapStartTime => -EditorManager.instance.songInformation.delay;
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public float timePerBeat => 60f / EditorManager.instance.songInformation.bpm;
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public TimePointerModule timePointerModule;
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public MusicPlayer musicPlayer;
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}
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2025-02-20 03:15:42 +08:00
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2025-02-14 22:04:21 -05:00
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}
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