non-strip hold完成

This commit is contained in:
SoulliesOfficial
2025-03-16 20:19:04 -04:00
parent 4aad7b3882
commit 1c2e703bbc
25 changed files with 1353 additions and 3026 deletions

View File

@@ -8,16 +8,17 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EnergyTrail0
m_Shader: {fileID: -6465566751694194690, guid: ee7160752d2114149904ca2b2b012bbf,
type: 3}
m_Shader: {fileID: 4800000, guid: 44e8d6dab1446644688189717537509a, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _EMISSION_ON
- _USEREDASALPHA_ON
m_InvalidKeywords:
- _ALPHAPREMULTIPLY_ON
- _FLIPBOOKBLENDING_OFF
- _RECEIVE_SHADOWS_OFF
m_LightmapFlags: 0
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
@@ -59,6 +60,10 @@ Material:
m_Texture: {fileID: 2800000, guid: fe0f51232d3c144e98a40dcef497dca2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: fe0f51232d3c144e98a40dcef497dca2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +88,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -98,6 +107,7 @@ Material:
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
@@ -119,7 +129,7 @@ Material:
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _DstBlendAlpha: 0
- _Emission: 0
- _Emission: 1
- _EmissionEnabled: 0
- _EnableExternalAlpha: 0
- _EnvironmentReflections: 1
@@ -157,7 +167,7 @@ Material:
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 2, g: 2, b: 2, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}