@@ -67,7 +67,7 @@ namespace Ichni.Editor
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Vector2 mousePosition = Mouse.current.position.ReadValue();
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Ray ray = editorCamera.ScreenPointToRay(mousePosition);
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if (Physics.Raycast(ray, out RaycastHit hit, float.MaxValue, LayerMask.GetMask("Default")))
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if (Physics.Raycast(ray, out RaycastHit hit, float.MaxValue, LayerMask.GetMask("Selectable")))
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{
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if (hit.collider == colliderX)
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{
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