修HeadPoint
This commit is contained in:
@@ -49,10 +49,10 @@ MonoBehaviour:
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@@ -154440,10 +154440,10 @@ MonoBehaviour:
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@@ -173884,15 +173884,15 @@ MonoBehaviour:
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@@ -174779,15 +174779,15 @@ MonoBehaviour:
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@@ -189235,15 +189235,15 @@ MonoBehaviour:
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UseGUIDsList: []
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- guid: 8d4bc6bfa28760b29f13174d6b6ea710
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@@ -197466,10 +197466,10 @@ MonoBehaviour:
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m_addressable:
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- guid: fe393ace9b354375a9cb14cdbbc28be4
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@@ -222609,6 +222609,149 @@ MonoBehaviour:
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UseGUIDsList: []
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UseGUIDsList: []
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m_assetbundle:
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m_addressable:
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m_atlas:
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UseGUIDsList: []
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type: 1
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m_fileInfoHash:
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m_addressable:
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UseGUIDsList: []
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setting:
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setting:
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||||||
alternateColor: 1
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alternateColor: 1
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||||||
excludeTypes: 0
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excludeTypes: 0
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@@ -152,7 +152,7 @@ namespace Ichni.RhythmGame
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var trackPercentPointButton = inspector.GenerateButton(this, trackMajorPointSubcontainer, "Track Percent Point",
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var trackPercentPointButton = inspector.GenerateButton(this, trackMajorPointSubcontainer, "Track Percent Point",
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() => { TrackPercentPoint.GenerateElement("New Track Percent Point", Guid.NewGuid(), new List<string>(), true, this, new FlexibleFloat()); }); //百分比点
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() => { TrackPercentPoint.GenerateElement("New Track Percent Point", Guid.NewGuid(), new List<string>(), true, this, new FlexibleFloat()); }); //百分比点
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var trackHeadPointButton = inspector.GenerateButton(this, trackMajorPointSubcontainer, "Track Head Point",
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var trackHeadPointButton = inspector.GenerateButton(this, trackMajorPointSubcontainer, "Track Head Point",
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() => { TrackHeadPoint.GenerateElement("New Track Head Point", Guid.NewGuid(), new List<string>(), true, this, false); }); //头部点(必须先有TrackTimeSubmoduleMovable)
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() => { TrackHeadPoint.GenerateElement("New Track Head Point", Guid.NewGuid(), new List<string>(), true, this, false, Vector3.zero); }); //头部点(必须先有TrackTimeSubmoduleMovable)
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if (trackTimeSubmodule is not TrackTimeSubmoduleMovable) trackHeadPointButton.button.interactable = false;
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if (trackTimeSubmodule is not TrackTimeSubmoduleMovable) trackHeadPointButton.button.interactable = false;
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var noteSubcontainer = generateContainer.GenerateSubcontainer(3);
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var noteSubcontainer = generateContainer.GenerateSubcontainer(3);
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@@ -18,14 +18,13 @@ namespace Ichni.RhythmGame
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public TimeDurationSubmodule timeDurationSubmodule { get; set; }
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public TimeDurationSubmodule timeDurationSubmodule { get; set; }
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public bool motionApplyRotation;
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public bool motionApplyRotation;
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public Vector3 motionEulerAngles;
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private float SongTime => EditorManager.instance.songInformation.songTime;
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private float SongTime => EditorManager.instance.songInformation.songTime;
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public static TrackHeadPoint GenerateElement(string elementName, Guid id, List<string> tags,
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public static TrackHeadPoint GenerateElement(string elementName, Guid id, List<string> tags,
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bool isFirstGenerated, Track track, bool motionApplyRotation)
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bool isFirstGenerated, Track track, bool motionApplyRotation, Vector3 motionEulerAngles)
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{
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{
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TrackHeadPoint head = Instantiate(EditorManager.instance.basePrefabs.emptyObject, track.transform)
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TrackHeadPoint head = Instantiate(EditorManager.instance.basePrefabs.emptyObject, track.transform).AddComponent<TrackHeadPoint>();
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.AddComponent<TrackHeadPoint>();
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head.Initialize(elementName, id, tags, isFirstGenerated, track);
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head.Initialize(elementName, id, tags, isFirstGenerated, track);
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head.track = track;
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head.track = track;
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@@ -35,6 +34,8 @@ namespace Ichni.RhythmGame
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head.motionApplyRotation = motionApplyRotation;
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head.motionApplyRotation = motionApplyRotation;
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head.trackPositioner.motion.applyRotation = motionApplyRotation;
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head.trackPositioner.motion.applyRotation = motionApplyRotation;
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head.motionEulerAngles = motionEulerAngles;
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head.trackPositioner.motion.rotationOffset = motionEulerAngles;
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return head;
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return head;
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}
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}
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@@ -58,7 +59,8 @@ namespace Ichni.RhythmGame
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public override void SaveBM()
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public override void SaveBM()
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{
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{
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// 保存MotionAngles到BM
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// 保存MotionAngles到BM
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matchedBM = new TrackHeadPoint_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, motionApplyRotation);
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matchedBM = new TrackHeadPoint_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM,
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motionApplyRotation, motionEulerAngles);
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}
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}
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public override void SetUpInspector()
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public override void SetUpInspector()
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@@ -67,8 +69,12 @@ namespace Ichni.RhythmGame
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IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
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IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
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||||||
var container = inspector.GenerateContainer("Track Percent Point");
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var container = inspector.GenerateContainer("Track Percent Point");
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var MotionAngles = container.GenerateSubcontainer(3);
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var motionAngles0 = container.GenerateSubcontainer(3);
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var MotionAnglesT = inspector.GenerateToggle(this, MotionAngles, "Motion With Angles", nameof(motionApplyRotation));
|
var motionAnglesApplyToggle = inspector.GenerateToggle(this, motionAngles0, "Motion With Angles", nameof(motionApplyRotation))
|
||||||
|
.AddListenerFunction(() => trackPositioner.motion.applyRotation = motionApplyRotation);
|
||||||
|
var motionAngles1 = container.GenerateSubcontainer(1);
|
||||||
|
var motionAnglesValueInputField = inspector.GenerateVector3InputField(this, motionAngles1, "Motion Angles", nameof(motionEulerAngles))
|
||||||
|
.AddListenerFunction(()=> trackPositioner.motion.rotationOffset = motionEulerAngles);
|
||||||
|
|
||||||
var generation = container.GenerateSubcontainer(3);
|
var generation = container.GenerateSubcontainer(3);
|
||||||
var generateTrailButton = inspector.GenerateButton(this, generation, "Generate Trail", () =>
|
var generateTrailButton = inspector.GenerateButton(this, generation, "Generate Trail", () =>
|
||||||
@@ -81,12 +87,6 @@ namespace Ichni.RhythmGame
|
|||||||
() => TemporaryObject.GenerateElement("New Environment Object", Guid.NewGuid(), new List<string>(),
|
() => TemporaryObject.GenerateElement("New Environment Object", Guid.NewGuid(), new List<string>(),
|
||||||
true, this));
|
true, this));
|
||||||
}
|
}
|
||||||
public override void Refresh()
|
|
||||||
{
|
|
||||||
base.Refresh();
|
|
||||||
trackPositioner.motion.applyRotation = motionApplyRotation;
|
|
||||||
this.transform.eulerAngles = Vector3.zero;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Beatmap
|
namespace Beatmap
|
||||||
@@ -95,6 +95,7 @@ namespace Ichni.RhythmGame
|
|||||||
{
|
{
|
||||||
// 新增属性
|
// 新增属性
|
||||||
public bool motionApplyRotation = false;
|
public bool motionApplyRotation = false;
|
||||||
|
public Vector3 motionEulerAngles = Vector3.zero;
|
||||||
|
|
||||||
public TrackHeadPoint_BM()
|
public TrackHeadPoint_BM()
|
||||||
{
|
{
|
||||||
@@ -102,24 +103,23 @@ namespace Ichni.RhythmGame
|
|||||||
}
|
}
|
||||||
|
|
||||||
public TrackHeadPoint_BM(string elementName, Guid elementGuid, List<string> tags,
|
public TrackHeadPoint_BM(string elementName, Guid elementGuid, List<string> tags,
|
||||||
GameElement_BM attachedElement, bool motionApplyRotation)
|
GameElement_BM attachedElement, bool motionApplyRotation, Vector3 motionEulerAngles)
|
||||||
: base(elementName, elementGuid, tags, attachedElement)
|
: base(elementName, elementGuid, tags, attachedElement)
|
||||||
{
|
{
|
||||||
this.motionApplyRotation = motionApplyRotation;
|
this.motionApplyRotation = motionApplyRotation;
|
||||||
|
this.motionEulerAngles = motionEulerAngles;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ExecuteBM()
|
public override void ExecuteBM()
|
||||||
{
|
{
|
||||||
var element = TrackHeadPoint.GenerateElement(elementName, elementGuid, tags, false,
|
matchedElement = TrackHeadPoint.GenerateElement(elementName, elementGuid, tags, false,
|
||||||
GetElement(attachedElementGuid) as Track, motionApplyRotation);
|
GetElement(attachedElementGuid) as Track, motionApplyRotation, motionEulerAngles);
|
||||||
matchedElement = element;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override GameElement DuplicateBM(GameElement parent)
|
public override GameElement DuplicateBM(GameElement parent)
|
||||||
{
|
{
|
||||||
var newElement = TrackHeadPoint.GenerateElement(elementName, Guid.NewGuid(), tags,
|
return TrackHeadPoint.GenerateElement(elementName, Guid.NewGuid(), tags,
|
||||||
false, parent as Track, motionApplyRotation);
|
false, parent as Track, motionApplyRotation, motionEulerAngles);
|
||||||
return newElement;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -97,5 +97,5 @@ Material:
|
|||||||
- _Color: {r: 0, g: 0, b: 0, a: 0}
|
- _Color: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||||
- _Tint2: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
- _Tint2: {r: 0.39999998, g: 0.39999998, b: 0.39999998, a: 0.5}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
8
Assets/StreamingAssets/Export/HH.meta
Normal file
8
Assets/StreamingAssets/Export/HH.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d84e4e22da5a3a042a602cb47c4a49bb
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/StreamingAssets/Export/HH/Beatmap.bytes
Normal file
BIN
Assets/StreamingAssets/Export/HH/Beatmap.bytes
Normal file
Binary file not shown.
7
Assets/StreamingAssets/Export/HH/Beatmap.bytes.meta
Normal file
7
Assets/StreamingAssets/Export/HH/Beatmap.bytes.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dcb6183f09c89984ea3c183da03ed715
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/StreamingAssets/Export/HH/CommandScripts.bytes
Normal file
BIN
Assets/StreamingAssets/Export/HH/CommandScripts.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: da4e4366ed8cc5b44823d26824aa6eaa
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/StreamingAssets/Export/HH/ProjectInfo.bytes
Normal file
BIN
Assets/StreamingAssets/Export/HH/ProjectInfo.bytes
Normal file
Binary file not shown.
7
Assets/StreamingAssets/Export/HH/ProjectInfo.bytes.meta
Normal file
7
Assets/StreamingAssets/Export/HH/ProjectInfo.bytes.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d2eb4dbc03eb79540ba7d932a2ec3524
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
1
Assets/StreamingAssets/Export/HH/SongInfo.bytes
Normal file
1
Assets/StreamingAssets/Export/HH/SongInfo.bytes
Normal file
@@ -0,0 +1 @@
|
|||||||
|
ôC÷}×î´´B,Ôü9öçÁ(»ØÑj¢M?´AG(¡<>±ÑôSBÑ»‡uKÙïái·Éÿ~¸iµ7Ò+<²ú÷Þ¸~IµƒÐçt+m†å¦&(òîxŠ ]ñ¬Æ˜H¤ýŠúÏ#q$ £ÿ¸R\µ¹u ÌñY 66ñˆcßæËÀ‹ž_áÒÚÙO5õûʶl·8³—¹÷b’Œ‹®ú]ç Ÿ<>ØÄe,¾]Bà-|îïø—/·Gs+3(’òxé×E}p»ªÙVD-ëv6'Ã
|
||||||
7
Assets/StreamingAssets/Export/HH/SongInfo.bytes.meta
Normal file
7
Assets/StreamingAssets/Export/HH/SongInfo.bytes.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5e27143b2b6a75e4886da4932b96831b
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/StreamingAssets/Projects/HH.meta
Normal file
8
Assets/StreamingAssets/Projects/HH.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 96451b10d1843cf4095f7323f8f8adb3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
485
Assets/StreamingAssets/Projects/HH/Beatmap.json
Normal file
485
Assets/StreamingAssets/Projects/HH/Beatmap.json
Normal file
@@ -0,0 +1,485 @@
|
|||||||
|
{
|
||||||
|
"Beatmap" : {
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.BeatmapContainer_BM,Assembly-CSharp",
|
||||||
|
"value" : {
|
||||||
|
"elementList" : [
|
||||||
|
{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.ElementFolder_BM,Assembly-CSharp",
|
||||||
|
"elementName" : "Folder",
|
||||||
|
"tags" : [
|
||||||
|
|
||||||
|
],
|
||||||
|
"elementGuid" : {
|
||||||
|
"value" : "f9d76211-a43c-47fb-b03b-e62496c376c2"
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "00000000-0000-0000-0000-000000000000"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
|
||||||
|
"originalPosition" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalEulerAngles" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalScale" : {
|
||||||
|
"x" : 1,
|
||||||
|
"y" : 1,
|
||||||
|
"z" : 1
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "f9d76211-a43c-47fb-b03b-e62496c376c2"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
|
||||||
|
"isOverridingDuration" : false,
|
||||||
|
"startTime" : -32767,
|
||||||
|
"endTime" : 32767,
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "f9d76211-a43c-47fb-b03b-e62496c376c2"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.ElementFolder_BM,Assembly-CSharp",
|
||||||
|
"elementName" : "Folder",
|
||||||
|
"tags" : [
|
||||||
|
|
||||||
|
],
|
||||||
|
"elementGuid" : {
|
||||||
|
"value" : "5f064f26-5e04-47fd-a0dc-9ad4e3ebc307"
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "00000000-0000-0000-0000-000000000000"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
|
||||||
|
"originalPosition" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalEulerAngles" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalScale" : {
|
||||||
|
"x" : 1,
|
||||||
|
"y" : 1,
|
||||||
|
"z" : 1
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "5f064f26-5e04-47fd-a0dc-9ad4e3ebc307"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
|
||||||
|
"isOverridingDuration" : false,
|
||||||
|
"startTime" : -32767,
|
||||||
|
"endTime" : 32767,
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "5f064f26-5e04-47fd-a0dc-9ad4e3ebc307"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.GameCamera_BM,Assembly-CSharp",
|
||||||
|
"cameraViewType" : 0,
|
||||||
|
"perspectiveAngle" : 60,
|
||||||
|
"orthographicSize" : 10,
|
||||||
|
"elementName" : "New Camera",
|
||||||
|
"tags" : [
|
||||||
|
|
||||||
|
],
|
||||||
|
"elementGuid" : {
|
||||||
|
"value" : "a85d9b48-63d6-4910-a9d9-f0e10c2ef7c0"
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "f9d76211-a43c-47fb-b03b-e62496c376c2"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
|
||||||
|
"originalPosition" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 10,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalEulerAngles" : {
|
||||||
|
"x" : 30,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalScale" : {
|
||||||
|
"x" : 1,
|
||||||
|
"y" : 1,
|
||||||
|
"z" : 1
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "a85d9b48-63d6-4910-a9d9-f0e10c2ef7c0"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.Track_BM,Assembly-CSharp",
|
||||||
|
"elementName" : "New Track",
|
||||||
|
"tags" : [
|
||||||
|
|
||||||
|
],
|
||||||
|
"elementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "5f064f26-5e04-47fd-a0dc-9ad4e3ebc307"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
|
||||||
|
"originalPosition" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalEulerAngles" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0,
|
||||||
|
"z" : 0
|
||||||
|
},
|
||||||
|
"originalScale" : {
|
||||||
|
"x" : 1,
|
||||||
|
"y" : 1,
|
||||||
|
"z" : 1
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
|
||||||
|
"isOverridingDuration" : false,
|
||||||
|
"startTime" : -32767,
|
||||||
|
"endTime" : 32767,
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TrackPathSubmodule_BM,Assembly-CSharp",
|
||||||
|
"trackSpaceType" : 0,
|
||||||
|
"trackSamplingType" : 0,
|
||||||
|
"isClosed" : false,
|
||||||
|
"isShowingDisplay" : false,
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TrackTimeSubmoduleMovable_BM,Assembly-CSharp",
|
||||||
|
"trackStartTime" : 0,
|
||||||
|
"trackEndTime" : 10,
|
||||||
|
"visibleTrackTimeLength" : 5,
|
||||||
|
"animationCurveType" : 0,
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||||
|
"materialThemeBundleName" : "",
|
||||||
|
"materialName" : "",
|
||||||
|
"enableEmission" : false,
|
||||||
|
"emissionIntensity" : 0,
|
||||||
|
"zWrite" : false,
|
||||||
|
"uvScale" : {
|
||||||
|
"x" : 1,
|
||||||
|
"y" : 1
|
||||||
|
},
|
||||||
|
"uvOffset" : {
|
||||||
|
"x" : 0,
|
||||||
|
"y" : 0
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
"value" : "130666cf-e061-4e52-bae7-d18daf5ac687"
|
||||||
|
}
|
||||||
|
},{
|
||||||
|
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
|
||||||
|
"isShowingSphere" : true,
|
||||||
|
"elementName" : "New Path Node",
|
||||||
|
"tags" : [
|
||||||
|
|
||||||
|
],
|
||||||
|
"elementGuid" : {
|
||||||
|
"value" : "0ba35b32-15dc-4066-8f15-a62cd4ea9901"
|
||||||
|
},
|
||||||
|
"attachedElementGuid" : {
|
||||||
|
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{
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],
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],
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7
Assets/StreamingAssets/Projects/HH/Beatmap.json.meta
Normal file
7
Assets/StreamingAssets/Projects/HH/Beatmap.json.meta
Normal file
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BIN
Assets/StreamingAssets/Projects/HH/Chapter 0 Tutorial.wav
Normal file
BIN
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Normal file
Binary file not shown.
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13
Assets/StreamingAssets/Projects/HH/CommandScripts.json
Normal file
13
Assets/StreamingAssets/Projects/HH/CommandScripts.json
Normal file
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|
{
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18
Assets/StreamingAssets/Projects/HH/ProjectInfo.json
Normal file
18
Assets/StreamingAssets/Projects/HH/ProjectInfo.json
Normal file
@@ -0,0 +1,18 @@
|
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|
{
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|
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|
"__type" : "Ichni.RhythmGame.Beatmap.ProjectInformation_BM,Assembly-CSharp",
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|
"value" : {
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|
"projectName" : "HH",
|
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|
"creatorName" : "SLS",
|
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|
"editorVersion" : "0.1.0",
|
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|
"createTime" : "7\/30\/2025 4:08:00 AM",
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|
"lastSaveTime" : "7\/30\/2025 4:08:00 AM",
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|
"selectedThemeBundleList" : [
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|
"basic","departure_to_multiverse"
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],
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|
}
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|
}
|
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7
Assets/StreamingAssets/Projects/HH/ProjectInfo.json.meta
Normal file
7
Assets/StreamingAssets/Projects/HH/ProjectInfo.json.meta
Normal file
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|
fileFormatVersion: 2
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guid: 16aa52874b7fecd4ab44ff8c067ed3f0
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userData:
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assetBundleName:
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assetBundleVariant:
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14
Assets/StreamingAssets/Projects/HH/SongInfo.json
Normal file
14
Assets/StreamingAssets/Projects/HH/SongInfo.json
Normal file
@@ -0,0 +1,14 @@
|
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|
{
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|
"SongInformation" : {
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|
"__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp",
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|
"value" : {
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|
"songName" : "Chapter 0 Tutorial.wav",
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|
"bpm" : 120,
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"offset" : 0,
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}
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|
}
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|
}
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7
Assets/StreamingAssets/Projects/HH/SongInfo.json.meta
Normal file
7
Assets/StreamingAssets/Projects/HH/SongInfo.json.meta
Normal file
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|
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userData:
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|
||||||
Reference in New Issue
Block a user