@@ -4,7 +4,7 @@ MonoImporter:
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||||
externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -10
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executionOrder: 3
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icon: {fileID: 2800000, guid: 9bbaac8eb7021d44b9864113856c00fa, type: 3}
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userData:
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assetBundleName:
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@@ -1,11 +1,11 @@
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fileFormatVersion: 2
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guid: a212c074803b6824cae48ffa7abb84cf
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -40
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icon: {fileID: 2800000, guid: 09a5be8542799294ab31f6b97c88471b, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: a212c074803b6824cae48ffa7abb84cf
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 8
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icon: {fileID: 2800000, guid: 09a5be8542799294ab31f6b97c88471b, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,11 +1,11 @@
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fileFormatVersion: 2
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guid: 598e68924c9f6324bbfd049d3bae754c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -60
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icon: {fileID: 2800000, guid: 3c4c2926f013fcf498c19b14b90050c5, type: 3}
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userData:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 598e68924c9f6324bbfd049d3bae754c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 5
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icon: {fileID: 2800000, guid: 3c4c2926f013fcf498c19b14b90050c5, type: 3}
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userData:
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assetBundleVariant:
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@@ -1,11 +1,11 @@
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fileFormatVersion: 2
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guid: f3bc3656a791f444ca225a99f9333768
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -20
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icon: {fileID: 2800000, guid: 5a7f65ad6116cff448644595264d0ae4, type: 3}
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userData:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: f3bc3656a791f444ca225a99f9333768
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 9
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icon: {fileID: 2800000, guid: 5a7f65ad6116cff448644595264d0ae4, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -44,7 +44,7 @@ namespace Dreamteck.Splines
|
||||
if (Camera.current != null)
|
||||
{
|
||||
_orthographic = Camera.current.orthographic;
|
||||
}
|
||||
}
|
||||
else if (Camera.main != null)
|
||||
{
|
||||
_orthographic = Camera.main.orthographic;
|
||||
@@ -124,10 +124,12 @@ namespace Dreamteck.Splines
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
GetSample(i, ref evalResult);
|
||||
// if (i == 0) evalResult.position = transform.position;
|
||||
// else if (i == sampleCount - 1) evalResult.position = transform.position; // 或目标点
|
||||
Vector3 center = evalResult.position;
|
||||
if (hasOffset) center += offset.x * -Vector3.Cross(evalResult.forward, evalResult.up) + offset.y * evalResult.up + offset.z * evalResult.forward;
|
||||
Vector3 vertexNormal;
|
||||
if(orthoGraphic) vertexNormal = vertexDirection;
|
||||
if (orthoGraphic) vertexNormal = vertexDirection;
|
||||
else vertexNormal = (vertexDirection - center).normalized;
|
||||
Vector3 vertexRight = Vector3.Cross(evalResult.forward, vertexNormal).normalized;
|
||||
if (uvMode == UVMode.UniformClamp || uvMode == UVMode.UniformClip) AddUVDistance(i);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Dreamteck.Splines {
|
||||
namespace Dreamteck.Splines
|
||||
{
|
||||
[ExecuteInEditMode]
|
||||
public class SplineUser : MonoBehaviour, ISerializationCallbackReceiver, ISampleModifier
|
||||
{
|
||||
@@ -10,7 +11,8 @@ namespace Dreamteck.Splines {
|
||||
|
||||
public SplineComputer spline
|
||||
{
|
||||
get {
|
||||
get
|
||||
{
|
||||
return _spline;
|
||||
}
|
||||
set
|
||||
@@ -104,7 +106,7 @@ namespace Dreamteck.Splines {
|
||||
if (value != _loopSamples)
|
||||
{
|
||||
_loopSamples = value;
|
||||
if(!_loopSamples && _clipTo < _clipFrom)
|
||||
if (!_loopSamples && _clipTo < _clipFrom)
|
||||
{
|
||||
double temp = _clipTo;
|
||||
_clipTo = _clipFrom;
|
||||
@@ -218,7 +220,7 @@ namespace Dreamteck.Splines {
|
||||
|
||||
protected Transform trs
|
||||
{
|
||||
get { return _trs; }
|
||||
get { return _trs; }
|
||||
}
|
||||
protected bool hasTransform
|
||||
{
|
||||
@@ -252,7 +254,8 @@ namespace Dreamteck.Splines {
|
||||
}
|
||||
#endif
|
||||
|
||||
protected virtual void Awake() {
|
||||
protected virtual void Awake()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
_isPlaying = Application.isPlaying;
|
||||
if (!_isPlaying)
|
||||
@@ -272,7 +275,8 @@ namespace Dreamteck.Splines {
|
||||
if (buildOnAwake && Application.isPlaying)
|
||||
{
|
||||
RebuildImmediate();
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
GetSamples();
|
||||
}
|
||||
@@ -438,6 +442,8 @@ namespace Dreamteck.Splines {
|
||||
/// <param name="sampleComputer">Should the SplineUser sample the SplineComputer</param>
|
||||
public virtual void Rebuild()
|
||||
{
|
||||
_sampleCollection.Evaluate(clipFrom, ref _clipFromSample);
|
||||
_sampleCollection.Evaluate(_clipTo, ref _clipToSample);
|
||||
#if UNITY_EDITOR
|
||||
if (!_hasTransform)
|
||||
{
|
||||
@@ -505,7 +511,7 @@ namespace Dreamteck.Splines {
|
||||
LateRun();
|
||||
}
|
||||
#if UNITY_EDITOR
|
||||
if(!_isPlaying && updateMethod == UpdateMethod.FixedUpdate)
|
||||
if (!_isPlaying && updateMethod == UpdateMethod.FixedUpdate)
|
||||
{
|
||||
Run();
|
||||
RunUpdate();
|
||||
@@ -550,7 +556,7 @@ namespace Dreamteck.Splines {
|
||||
{
|
||||
PostBuild();
|
||||
EmptySplineHandler postBuildHandler = onPostBuild;
|
||||
if(postBuildHandler != null)
|
||||
if (postBuildHandler != null)
|
||||
{
|
||||
postBuildHandler();
|
||||
}
|
||||
@@ -682,19 +688,22 @@ namespace Dreamteck.Splines {
|
||||
if (_clipFrom != 0.0)
|
||||
{
|
||||
_sampleCollection.Evaluate(clipFrom, ref _clipFromSample);
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
_clipFromSample = _sampleCollection.samples[0];
|
||||
}
|
||||
|
||||
if(_clipTo != 1.0)
|
||||
if (_clipTo != 1.0)
|
||||
{
|
||||
_sampleCollection.Evaluate(_clipTo, ref _clipToSample);
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
_clipToSample = _sampleCollection.samples[_sampleCollection.length - 1];
|
||||
}
|
||||
|
||||
|
||||
int start, end;
|
||||
_sampleCount = _sampleCollection.GetClippedSampleCount(_clipFrom, _clipTo, out start, out end);
|
||||
double lerp;
|
||||
|
||||
Reference in New Issue
Block a user