列表输入二级界面扩展List<float>,特效单元扩展
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@@ -70,7 +70,7 @@ namespace Ichni.Editor
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string title, string defaultText = "") //不与参数绑定的InputField
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{
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DynamicUIInputField inputField = Object
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.Instantiate(EditorManager.instance.basePrefabs.parameterInputField, container.rect)
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.Instantiate(EditorManager.instance.basePrefabs.inputField, container.rect)
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.GetComponent<DynamicUIInputField>();
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inputField.Initialize(null, title, string.Empty);
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inputField.SetDefaultValue(defaultText);
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@@ -82,7 +82,7 @@ namespace Ichni.Editor
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DynamicUIContainer container, string title, string parameterName, bool isAutoUpdate = false) //与参数绑定的InputField
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{
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DynamicUIInputField inputField = Object
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.Instantiate(EditorManager.instance.basePrefabs.parameterInputField, container.rect)
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.Instantiate(EditorManager.instance.basePrefabs.inputField, container.rect)
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.GetComponent<DynamicUIInputField>();
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inputField.Initialize(baseElement, title, parameterName);
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container.dynamicUIElements.Add(inputField);
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