列表输入二级界面扩展List<float>,特效单元扩展
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@@ -1,18 +1,12 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Rendering;
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public class PostProcessingManager : MonoBehaviour
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namespace Ichni.Editor
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{
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// Start is called before the first frame update
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void Start()
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public class PostProcessingManager : MonoBehaviour
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{
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public Volume globalVolume;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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