细化一些UI
我觉得TimelineCanvas可以利用一下 比如把note放在上面?
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@@ -171,6 +171,81 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_HorizontalFit: 0
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m_VerticalFit: 2
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--- !u!1 &5680846414295147560
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4647946525925749065}
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- component: {fileID: 3541765237773450975}
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- component: {fileID: 4396373271110531618}
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m_Layer: 5
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m_Name: Image
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &4647946525925749065
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5680846414295147560}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2695193391143546800}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 114, y: 25}
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m_SizeDelta: {x: 700, y: 5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3541765237773450975
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5680846414295147560}
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m_CullTransparentMesh: 1
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--- !u!114 &4396373271110531618
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5680846414295147560}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.39215687}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!1 &9196514445407840680
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GameObject:
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m_ObjectHideFlags: 0
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@@ -200,7 +275,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 4647946525925749065}
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m_Father: {fileID: 1751046927372055580}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@@ -266,10 +342,10 @@ MonoBehaviour:
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m_fontSize: 36
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_enableAutoSizing: 1
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m_fontSizeMin: 20
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m_fontSizeMax: 36
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m_fontStyle: 1
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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@@ -279,7 +355,7 @@ MonoBehaviour:
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_enableWordWrapping: 1
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m_enableWordWrapping: 0
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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