@@ -18,6 +18,13 @@ namespace Ichni.RhythmGame
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public void SelectGameElement()
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{
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switch (elementToSelect)
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{
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case NoteBase note when EditorManager.instance.songInformation.songTime > note.exactJudgeTime:
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return;
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case PathNode pathNode1 when !pathNode1.isShowingSphere:
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return;
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}
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EditorManager.instance.uiManager.hierarchy.FindTab(elementToSelect);
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}
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