基础内容-6

技术性调整;
Note效果;
This commit is contained in:
SoulliesOfficial
2025-01-30 22:45:33 -05:00
parent 39b4a5e7ff
commit 5f64c4faf8
47 changed files with 493 additions and 205 deletions

View File

@@ -13,7 +13,7 @@ namespace Ichni.RhythmGame
public static Swirl GenerateElement(string elementName, BaseElement targetObject,
FlexibleFloat eulerAngleX, FlexibleFloat eulerAngleY, FlexibleFloat eulerAngleZ)
{
Swirl swirl = LeanPool.Spawn(EditorManager.instance.basePrefabs.emptyObject).AddComponent<Swirl>();
Swirl swirl = Instantiate(EditorManager.instance.basePrefabs.emptyObject).AddComponent<Swirl>();
swirl.NewInitialize(elementName, targetObject);