Inspector-2

加入Text,以及一些必要注释
This commit is contained in:
SoulliesOfficial
2025-02-12 00:01:23 -05:00
parent f949cd3229
commit 675c571e86
18 changed files with 895 additions and 47 deletions

View File

@@ -1,15 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using TMPro;
using UnityEngine;
namespace Ichni.Editor
{
public abstract class DynamicUIElement : MonoBehaviour
{
public GameElement connectedGameElement => EditorManager.instance.uiManager.inspector.connectedGameElement;
public bool isAlwaysUpdated;
public abstract void Initialize(string parameterName);
public TMP_Text title;
protected GameElement connectedGameElement => EditorManager.instance.uiManager.inspector.connectedGameElement;
/// <summary>
/// 参数名,通过反射获取饿修改对应变量的值
/// </summary>
public string parameterName;
/// <summary>
/// 是否始终更新如果子类可能用到此变量则在子类中写Update即可
/// </summary>
public bool isAlwaysUpdated;
public virtual void Initialize(string title, string parameterName)
{
this.parameterName = parameterName;
this.title.text = title;
}
//public abstract void ApplyParameters();
}
}