fix
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100358
Assets/StreamingAssets/AutoSave/LWS2/AutoSave_0.json
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100358
Assets/StreamingAssets/AutoSave/LWS2/AutoSave_0.json
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?¾=çšéUdË<64>é5Ú¡dKÔQ¿ùP:¯ô—lçÈ–5'yˆjW[®-
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¸<EFBFBD>Ö¥¤Ôxmù½Ó’mÛÑ8ÉÛ¹¡j3Àˆ+_r{XRÈÉl¿H5S~€âP8–ÈÊ’ÉÎ
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`ב1c¶iֺ+<2B>^zןר0״ZTKֹDv<E2808F>JmS¥כ×7l’Q]V•Gl¨›ֶu°לvֿ@ז4X[עלS<>DZאk¨l<C2A8>7r<37>:ִµױ¢;<3B>)X~+8ֵֿeס$ס¬¡LB•קlf<6C>j‰Kyֳ<79>W˜ח?’<>Ft!G×^‘x9?½ִ£µ{¶ץ<C2B6>B-}{E׳וl=חva4l~¡®’¦7׃g³ררD«m<6D>׃3א<33>ק·¡„‰×£װ~
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¯–ְ@<40>‡<EFBFBD><E280A1>ֵfIד@›<0E>Gזִ‰<C2AD>ֻ<EFBFBD>r־/8
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"__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp",
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"value" : {
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"songName" : "LWS2 - SHENG.wav",
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"bpm" : 85,
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"delay" : 2,
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"bpm" : 170,
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"delay" : 1,
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"offset" : 0,
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"attachedElementGuid" : {
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"value" : "00000000-0000-0000-0000-000000000000"
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"__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp",
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"value" : {
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"songName" : "Space Rain.wav",
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"bpm" : 180,
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"bpm" : 181.818,
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"delay" : 0,
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"offset" : 0,
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"attachedElementGuid" : {
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fileFormatVersion: 2
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guid: c1ffb98d8628c58409b40ff695a58f0f
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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