基础内容

必要插件安装
缓动曲线和动画基础
ElementFolder,Track与其次级模块,PathNode重构
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SoulliesOfficial
2025-01-26 21:10:16 -05:00
parent 40f63dd2bd
commit 8d0abec75f
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using UnityEngine;
using UniRx.Triggers; // Triggers Namepsace
using System;
namespace UniRx.Examples
{
public class Sample02_ObservableTriggers : MonoBehaviour
{
void Start()
{
// Get the plain object
var cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
// Add ObservableXxxTrigger for handle MonoBehaviour's event as Observable
cube.AddComponent<ObservableUpdateTrigger>()
.UpdateAsObservable()
.SampleFrame(30)
.Subscribe(x => Debug.Log("cube"), () => Debug.Log("destroy"));
// destroy after 3 second:)
GameObject.Destroy(cube, 3f);
}
}
}