基础内容

必要插件安装
缓动曲线和动画基础
ElementFolder,Track与其次级模块,PathNode重构
This commit is contained in:
SoulliesOfficial
2025-01-26 21:10:16 -05:00
parent 40f63dd2bd
commit 8d0abec75f
9320 changed files with 2950357 additions and 0 deletions

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using System;
using System.Collections;
namespace UniRx
{
// should be use Interlocked.CompareExchange for Threadsafe?
// but CompareExchange cause ExecutionEngineException on iOS.
// AOT...
// use lock instead
public sealed class SingleAssignmentDisposable : IDisposable, ICancelable
{
readonly object gate = new object();
IDisposable current;
bool disposed;
public bool IsDisposed { get { lock (gate) { return disposed; } } }
public IDisposable Disposable
{
get
{
return current;
}
set
{
var old = default(IDisposable);
bool alreadyDisposed;
lock (gate)
{
alreadyDisposed = disposed;
old = current;
if (!alreadyDisposed)
{
if (value == null) return;
current = value;
}
}
if (alreadyDisposed && value != null)
{
value.Dispose();
return;
}
if (old != null) throw new InvalidOperationException("Disposable is already set");
}
}
public void Dispose()
{
IDisposable old = null;
lock (gate)
{
if (!disposed)
{
disposed = true;
old = current;
current = null;
}
}
if (old != null) old.Dispose();
}
}
}