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This commit is contained in:
32648
Assets/FR2_Cache.asset
32648
Assets/FR2_Cache.asset
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Load Diff
@@ -5279,7 +5279,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &887261416
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -6334,7 +6334,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1173389078
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -6633,7 +6633,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1191279292
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -79,7 +79,7 @@ PlayerSettings:
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androidAutoRotationBehavior: 1
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defaultIsNativeResolution: 1
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macRetinaSupport: 1
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runInBackground: 0
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runInBackground: 1
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captureSingleScreen: 0
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muteOtherAudioSources: 0
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Prepare IOS For Recording: 0
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@@ -783,7 +783,8 @@ PlayerSettings:
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ps4IncludedModules: []
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ps4attribVROutputEnabled: 0
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monoEnv:
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splashScreenBackgroundSourceLandscape: {fileID: 0}
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splashScreenBackgroundSourceLandscape: {fileID: 21300000, guid: fc6c02e75b66345c29e8a25e2e2bda9c,
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type: 3}
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splashScreenBackgroundSourcePortrait: {fileID: 0}
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blurSplashScreenBackground: 1
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spritePackerPolicy:
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