所有Simple UI Element,以及Composite Parameter Window初步
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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namespace Ichni.Editor
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{
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public abstract class DynamicUICompositeUnit : MonoBehaviour
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{
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public CompositeParameterWindow compositeParameterWindow;
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public Button removeButton;
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public abstract void SetUnit(CompositeParameterWindow list, object itemContent);
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}
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}
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