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@@ -53,7 +53,11 @@ namespace Ichni.RhythmGame
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this.tags = tags;
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EditorManager.instance.beatmapContainer.gameElementList.Add(this);
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submoduleList = new List<SubmoduleBase>();
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if (isFirstGenerated) SetDefaultSubmodules();
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if (isFirstGenerated)
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{
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SetDefaultSubmodules();
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}
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SetParent(parentElement);
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EditorManager.instance.uiManager.hierarchy.GenerateTab(this, parentElement);
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@@ -70,12 +74,17 @@ namespace Ichni.RhythmGame
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}
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public virtual void SetEditorSubmodules()
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{
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}
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/// <summary>
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/// 在所有物体生成完毕后,执行的初始化方法
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/// </summary>
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public virtual void AfterInitialize()
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{
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SetEditorSubmodules();
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}
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/// <summary>
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