音乐效果

This commit is contained in:
SoulliesOfficial
2025-05-21 02:23:25 -04:00
parent 1d176a606b
commit 9a02c62ac4
148 changed files with 243171 additions and 839 deletions

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@@ -0,0 +1,18 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
namespace Ichni
{
public class AudioManager : MonoBehaviour
{
public AudioMixer audioMixer;
public AudioMixerGroup masterGroup, musicGroup, noteSoundFXGroup, uiSoundFXGroup;
private void Awake()
{
}
}
}

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@@ -0,0 +1,11 @@
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@@ -35,6 +35,8 @@ public class BasePrefabsCollection : SerializedScriptableObject
public GameObject cameraShakeEffect;
public GameObject chromaticAberrationEffect;
public GameObject vignetteEffect;
public GameObject lowPassFilterEffect;
public GameObject highPassFilterEffect;
[Title("Inspector相关")]
public GameObject inspectorSecondaryWindow;

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@@ -18,6 +18,7 @@ namespace Ichni
public bool isLoaded;
public ProjectManager projectManager;
public AudioManager audioManager;
public MusicPlayer musicPlayer;
public EditorUIManager uiManager;
public EditorSettings editorSettings;