@@ -13,22 +13,22 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
{
|
||||
public MeshGenerator meshGenerator;
|
||||
public SplinePositioner headPoint, tailPoint;
|
||||
|
||||
|
||||
public static BasicHoldVisualMesh GenerateElement(string elementName, Guid id, List<string> tags,
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
{
|
||||
BasicHoldVisualMesh holdVisualMesh = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
BasicHoldVisualMesh holdVisualMesh = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<BasicHoldVisualMesh>();
|
||||
|
||||
|
||||
return holdVisualMesh;
|
||||
}
|
||||
|
||||
|
||||
public override void FirstSetUpObject(bool isFirstGenerated)
|
||||
{
|
||||
NoteBase note = parentElement as NoteBase;
|
||||
if(note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
if(!note.isOnTrack) throw new System.Exception("这种HoldNoteVisual只能生成在Track上。");
|
||||
|
||||
if (note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
if (!note.isOnTrack) throw new System.Exception("这种HoldNoteVisual只能生成在Track上。");
|
||||
|
||||
this.note = note;
|
||||
note.noteVisual = this;
|
||||
this.hold = note as Hold;
|
||||
@@ -37,15 +37,15 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
this.tailPoint = notePartList[2].GetComponent<SplinePositioner>();
|
||||
|
||||
this.hold.trackPositioner.autoUpdate = false;
|
||||
|
||||
|
||||
headPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
meshGenerator.spline = hold.track.trackPathSubmodule.path;
|
||||
tailPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
|
||||
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
float startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
float endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
|
||||
hold.trackPositioner.SetPercent(startPercent);
|
||||
meshGenerator.SetClipRange(startPercent, endPercent);
|
||||
headPoint.SetPercent(startPercent);
|
||||
@@ -62,7 +62,7 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public partial class BasicHoldVisualMesh
|
||||
{
|
||||
public override void SaveBM()
|
||||
@@ -74,9 +74,9 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
public override void UpdateHoldInMovableTrack()
|
||||
{
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
if (hold.isHolding)
|
||||
{
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime + hold.holdingTime);
|
||||
@@ -87,36 +87,36 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
}
|
||||
|
||||
|
||||
hold.trackPositioner.SetPercent(startPercent);
|
||||
meshGenerator.SetClipRange(startPercent, endPercent);
|
||||
headPoint.SetPercent(startPercent);
|
||||
tailPoint.SetPercent(endPercent);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class BasicHoldVisualTube_BM : SubstantialObject_BM
|
||||
{
|
||||
public BasicHoldVisualTube_BM()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public BasicHoldVisualTube_BM(string elementName, Guid id, List<string> tags,
|
||||
public BasicHoldVisualTube_BM(string elementName, Guid id, List<string> tags,
|
||||
GameElement_BM parent, string themeBundleName, string objectName) :
|
||||
base(elementName, id, tags, parent, themeBundleName, objectName)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override void ExecuteBM()
|
||||
{
|
||||
matchedElement = BasicHoldVisualMesh.GenerateElement(elementName, elementGuid, tags, false,
|
||||
matchedElement = BasicHoldVisualMesh.GenerateElement(elementName, elementGuid, tags, false,
|
||||
GetElement(attachedElementGuid), themeBundleName, objectName);
|
||||
}
|
||||
|
||||
|
||||
public override GameElement DuplicateBM(GameElement parent)
|
||||
{
|
||||
return BasicHoldVisualMesh.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent, themeBundleName, objectName);
|
||||
|
||||
@@ -96,6 +96,8 @@ GameObject:
|
||||
- component: {fileID: 4968410270678610796}
|
||||
- component: {fileID: 2272208069831370301}
|
||||
- component: {fileID: 3749440688852897166}
|
||||
- component: {fileID: 6958732997056018792}
|
||||
- component: {fileID: 2621681290157149148}
|
||||
m_Layer: 9
|
||||
m_Name: Tube
|
||||
m_TagString: Untagged
|
||||
@@ -246,6 +248,41 @@ MonoBehaviour:
|
||||
_revolve: 360
|
||||
_capUVScale: 1
|
||||
_uvTwist: 10
|
||||
--- !u!64 &6958732997056018792
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2835341405362895704}
|
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m_Material: {fileID: 0}
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m_IncludeLayers:
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||||
serializedVersion: 2
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m_Bits: 0
|
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m_ExcludeLayers:
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||||
serializedVersion: 2
|
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m_Bits: 0
|
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m_LayerOverridePriority: 0
|
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m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 0}
|
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--- !u!114 &2621681290157149148
|
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MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2835341405362895704}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3}
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||||
m_Name:
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m_EditorClassIdentifier:
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||||
connectedGameElement: {fileID: 7499616667775238865}
|
||||
--- !u!1 &3131288717902165839
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -290,6 +327,8 @@ GameObject:
|
||||
m_Component:
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||||
- component: {fileID: 3785488526070034336}
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- component: {fileID: 4319407568721311756}
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- component: {fileID: 1804785351317304466}
|
||||
- component: {fileID: 3884242987400295201}
|
||||
m_Layer: 9
|
||||
m_Name: Tail
|
||||
m_TagString: Untagged
|
||||
@@ -411,6 +450,40 @@ MonoBehaviour:
|
||||
_followTargetDirection: -1
|
||||
_position: 1
|
||||
_mode: 0
|
||||
--- !u!135 &1804785351317304466
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3937140081243091500}
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m_Material: {fileID: 0}
|
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m_IncludeLayers:
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||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3884242987400295201
|
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MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3937140081243091500}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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connectedGameElement: {fileID: 7499616667775238865}
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--- !u!1 &4564957481642038046
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||||
GameObject:
|
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m_ObjectHideFlags: 0
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@@ -522,6 +595,8 @@ GameObject:
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m_Component:
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- component: {fileID: 8114717109722790342}
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- component: {fileID: 4280273939034235032}
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- component: {fileID: 8998581392058693321}
|
||||
- component: {fileID: 2267307533796220618}
|
||||
m_Layer: 9
|
||||
m_Name: Head
|
||||
m_TagString: Untagged
|
||||
@@ -643,3 +718,37 @@ MonoBehaviour:
|
||||
_followTargetDirection: -1
|
||||
_position: 0
|
||||
_mode: 0
|
||||
--- !u!135 &8998581392058693321
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SphereCollider:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4591335795006963298}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
|
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m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
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m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2267307533796220618
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4591335795006963298}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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connectedGameElement: {fileID: 7499616667775238865}
|
||||
|
||||
@@ -11,43 +11,43 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
public partial class DTMNoteVisualHold : DTMNoteVisual, INoteVisualHold
|
||||
{
|
||||
public Hold hold { get; set; }
|
||||
|
||||
|
||||
public MeshGenerator meshGenerator;
|
||||
public SplinePositioner headPoint, tailPoint;
|
||||
|
||||
|
||||
public static DTMNoteVisualHold GenerateElement(string elementName, Guid id, List<string> tags,
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
{
|
||||
DTMNoteVisualHold noteVisualHold = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
DTMNoteVisualHold noteVisualHold = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<DTMNoteVisualHold>();
|
||||
|
||||
|
||||
return noteVisualHold;
|
||||
}
|
||||
|
||||
|
||||
public override void FirstSetUpObject(bool isFirstGenerated)
|
||||
{
|
||||
NoteBase note = parentElement as NoteBase;
|
||||
if(note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
if(!note.isOnTrack) throw new System.Exception("这种HoldNoteVisual只能生成在Track上。");
|
||||
|
||||
if (note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
if (!note.isOnTrack) throw new System.Exception("这种HoldNoteVisual只能生成在Track上。");
|
||||
|
||||
this.note = note;
|
||||
note.noteVisual = this;
|
||||
this.hold = note as Hold;
|
||||
|
||||
|
||||
this.headPoint = notePartList[0].GetComponent<SplinePositioner>();
|
||||
this.meshGenerator = notePartList[1].GetComponent<MeshGenerator>();
|
||||
this.tailPoint = notePartList[2].GetComponent<SplinePositioner>();
|
||||
|
||||
this.hold.trackPositioner.autoUpdate = false;
|
||||
|
||||
|
||||
headPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
meshGenerator.spline = hold.track.trackPathSubmodule.path;
|
||||
tailPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
|
||||
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
float startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
float endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
|
||||
hold.trackPositioner.SetPercent(startPercent);
|
||||
meshGenerator.SetClipRange(startPercent, endPercent);
|
||||
headPoint.SetPercent(startPercent);
|
||||
@@ -63,7 +63,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
effectSubmodule.effectCollection["Miss"].Add(new DTMNoteMissTransparent(this, 0.2f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void AfterInitialize()
|
||||
{
|
||||
base.AfterInitialize();
|
||||
@@ -87,7 +87,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public partial class DTMNoteVisualHold
|
||||
{
|
||||
public override void SaveBM()
|
||||
@@ -103,7 +103,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
@@ -130,29 +130,29 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
//throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class DTMNoteVisualHold_BM : SubstantialObject_BM
|
||||
{
|
||||
public DTMNoteVisualHold_BM()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public DTMNoteVisualHold_BM(string elementName, Guid id, List<string> tags,
|
||||
public DTMNoteVisualHold_BM(string elementName, Guid id, List<string> tags,
|
||||
GameElement_BM parent, string themeBundleName, string objectName) :
|
||||
base(elementName, id, tags, parent, themeBundleName, objectName)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override void ExecuteBM()
|
||||
{
|
||||
matchedElement = DTMNoteVisualHold.GenerateElement(elementName, elementGuid, tags, false,
|
||||
matchedElement = DTMNoteVisualHold.GenerateElement(elementName, elementGuid, tags, false,
|
||||
GetElement(attachedElementGuid), themeBundleName, objectName);
|
||||
}
|
||||
|
||||
|
||||
public override GameElement DuplicateBM(GameElement parent)
|
||||
{
|
||||
return DTMNoteVisualHold.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent, themeBundleName, objectName);
|
||||
|
||||
Reference in New Issue
Block a user