Signed-off-by: TRAfoer <lhf190@outlook.com>

This commit is contained in:
2025-07-12 09:25:49 +08:00
parent 2b00c51435
commit c63eee5441
15 changed files with 16145 additions and 15860 deletions

View File

@@ -133,10 +133,10 @@ namespace Ichni.RhythmGame
{ "Bloom", new BloomEffect(1, 2, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "CameraShake", new CameraShakeEffect(1, 50, 1, 1, 1) },
{ "CameraOffset", new CameraOffsetEffect(0.2f, Vector3.forward, CustomCurvePresets.CustomPeakTimeParabolic(1, 0, 1, 0.3f)) },
{ "CameraZoom", new CameraZoomEffect(0.2f, 5f,CustomCurvePresets.Parabolic(1,0,1))},
{ "CameraZoom", new CameraZoomEffect(0.2f, 5f,CustomCurvePresets.Parabolic(1,0,1))},
{ "CameraTilt", new CameraTiltEffect(0.2f, new Vector3(0, 0, 5), CustomCurvePresets.CustomPeakTimeParabolic(1, 0, 1, 0.3f)) },
{ "ChromaticAberration", new ChromaticAberrationEffect(1, 1, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "Vignette", new VignetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "Vignette", new VignnetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "SetInteger", new SetIntegerEffect("New Variable", 0, false, 0, 1) },
{ "EnableControl", new EnableControlEffect(null, "New Variable", 0, false, "") },
{ "Pixelate", new PixelateEffect(1, 320, 180, CustomCurvePresets.Instant())},

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@@ -137,6 +137,12 @@ namespace Ichni.RhythmGame
noteScreenPosition = EditorManager.instance.cameraManager.gameCamera.gameCamera.WorldToScreenPoint(noteVisual.transform.position);
}
}
//Editor
noteVisual.GetComponent<Collider>().enabled = !isFirstJudged;
}
public void ExecuteStartJudge()

View File

@@ -39,11 +39,14 @@ namespace Ichni.RhythmGame
effectSubmodule = new EffectSubmodule(this, EffectSubmodule.EffectSubmodulePreset.Note);
}
public override void SetEditorSubmodules()
{
selectSubmodule ??= new SelectSubmodule(this, note);
}
public override void SetUpInspector()
{
base.SetUpInspector();

View File

@@ -128,6 +128,7 @@ public class FlexibleFloatTab : MonoBehaviour
GetBeat() + (float.Parse(FatherWindow.EventMultiplier.text) * FatherWindow.timePerBeat), 0, 0, AnimationCurveType.Linear));
eventPoints.Insert(FindInsertIndex(eventPoint.animatedFloat.startTime), eventPoint);
LinkNewEventPoint(eventPoint, linked);
SetEventPoint(eventPoint);
eventPoint.ReDraw(scalevalue);
eventPoint.selectButton.onClick.Invoke();
FatherWindow.ChangeValue();
@@ -150,7 +151,14 @@ public class FlexibleFloatTab : MonoBehaviour
connectFloat.Add(eventPoint.animatedFloat);
connectFloat.Sort();
}
public void SetEventPoint(EventPoint eventPoint)
{
if (eventPoint.LastEventPoint == null) return;
// 设置当前事件点的起始值为上一个事件点的结束值
eventPoint.animatedFloat.startValue = eventPoint.LastEventPoint.animatedFloat.endValue;
eventPoint.animatedFloat.animationCurveType = eventPoint.LastEventPoint.animatedFloat.animationCurveType;
eventPoint.ReDraw(scalevalue);
}
// 添加调用 EventPoint 类的接口
public void LinkEventPoints(int index, EventPoint eventPoint)
{