添加Vec3InputField和其预制件

代码要改,还没写好,而且我不知道为什么在inputField那里的方法不管用,transform的GetFields()都是空的
This commit is contained in:
2025-02-12 17:57:26 +08:00
parent 675c571e86
commit cbbfc624d6
15 changed files with 2445 additions and 12 deletions

View File

@@ -3,13 +3,19 @@ using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace Ichni.Editor
{
public class DynamicUIContainer : MonoBehaviour
{
public TMP_Text title;
public GridLayoutGroup gridLayoutGroup;
public List<DynamicUIElement> dynamicUIElements = new List<DynamicUIElement>();
[FormerlySerializedAs("container")] public RectTransform rect;
public void setVoH(bool VoH){
if(VoH)gridLayoutGroup.cellSize=new Vector2(250,100);
}
}
}