seg & orb

This commit is contained in:
SoulliesOfficial
2025-07-15 02:19:30 -04:00
parent 00f03db68a
commit d2e981b826
28 changed files with 16394 additions and 16232 deletions

View File

@@ -178,6 +178,7 @@ namespace Ichni.RhythmGame
this.meshRenderer.material = renderMaterial;
this.splineRenderer.color = Color.white;
this.splineRenderer.uvRotation = 90;
this.splineRenderer.uvMode = MeshGenerator.UVMode.UniformClip;
this.submoduleNameIndex = 0; // Auto Orient is the first submodule
}
@@ -258,6 +259,7 @@ namespace Ichni.RhythmGame
this.meshRenderer.material = renderMaterial;
this.pathGenerator.color = Color.white;
this.pathGenerator.uvRotation = 90;
this.pathGenerator.uvMode = MeshGenerator.UVMode.UniformClip;
this.submoduleNameIndex = 1; // Path Generator is the second submodule
}
@@ -343,6 +345,7 @@ namespace Ichni.RhythmGame
this.tubeGenerator.color = Color.white;
this.tubeGenerator.uvRotation = 90;
this.tubeGenerator.sides = sideCount;
this.tubeGenerator.uvMode = MeshGenerator.UVMode.UniformClip;
this.submoduleNameIndex = 2; // Tube Generator is the third submodule
}
@@ -440,6 +443,7 @@ namespace Ichni.RhythmGame
this.meshRenderer.material = renderMaterial;
this.surface.color = Color.white;
this.surface.uvRotation = 90;
this.surface.uvMode = MeshGenerator.UVMode.UniformClip;
this.submoduleNameIndex = 3; // Surface is the fourth submodule
}