暂存:动画曲线
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@@ -167,7 +167,6 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1420456342479727038}
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- {fileID: 4573066732392267058}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@@ -230,41 +229,6 @@ MonoBehaviour:
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ElementPrefab: {fileID: 67623903627768998, guid: 43149b488eb37d14185b05d5d2ee0a9a,
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type: 3}
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GelementPointer: []
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MoveArea: {fileID: 4573066732392267058}
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MoveArea: {fileID: 0}
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title: {fileID: 1420456342479727038}
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timeline: {fileID: 0}
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--- !u!1 &5629927549989199191
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4573066732392267058}
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m_Layer: 5
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m_Name: MovePoint
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &4573066732392267058
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5629927549989199191}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1343749204177564612}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0.0000076293945}
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m_SizeDelta: {x: 1494.721, y: 25.652}
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m_Pivot: {x: 0.5, y: 0.5}
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