update
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@@ -25,9 +25,9 @@ public class SubTab : MonoBehaviour
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Time = time;
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connectObj.Add(Objs);
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button.GetComponentInChildren<TMP_Text>().text = connectObj.Count().ToString();
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transform.position = new Vector3(
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timelineTab.MoveArea.position.x + (time / timeline.timePerBeat * timePointerModule.timePointerInterval)
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, transform.position.y, 0
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transform.localPosition = new Vector3(
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timelineTab.MoveArea.localPosition.x + (time / timeline.timePerBeat * timePointerModule.timePointerInterval)
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, transform.localPosition.y, 0
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);
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}
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// public void Update()
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8
Assets/Scripts/Graphical Animation Editor.meta
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8
Assets/Scripts/Graphical Animation Editor.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 8b0f36136b81e014bb5d6dbd951a3360
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -56,9 +56,17 @@ namespace Ichni
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this.elementName = "EditorManager";
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this.elementGuid = Guid.Empty;
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uiManager.hierarchy.GenerateTab(this, null);
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StartCoroutine(DelayLoading());
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}
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public IEnumerator DelayLoading()
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{
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StartCoroutine(projectManager.loadManager.Load("TestProject"));
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musicPlayer.audioSource.clip = songInformation.song;
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yield return new WaitForSeconds(2);//什么时候能加个loading界面
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beatmapContainer.gameElementList.ForEach(gameElement =>
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{
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@@ -66,7 +74,6 @@ namespace Ichni
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gameElement.Refresh();
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});
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}
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public override void SetUpInspector()
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{
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IHaveInspection inspector = uiManager.inspector;
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