基础内容-7

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This commit is contained in:
SoulliesOfficial
2025-02-02 08:34:54 -05:00
parent 38ec74bfef
commit efca87e9cd
60 changed files with 1503 additions and 228 deletions

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@@ -1,3 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -9,12 +10,15 @@ namespace Ichni.RhythmGame
public TransformSubmodule targetTransformSubmodule;
public FlexibleFloat scaleX, scaleY, scaleZ;
public static Scale GenerateElement(string elementName, BaseElement targetObject,
public static Scale GenerateElement(string elementName, Guid id,
List<string> tags, BaseElement targetObject,
FlexibleFloat scaleX, FlexibleFloat scaleY, FlexibleFloat scaleZ)
{
Scale scale = Instantiate(EditorManager.instance.basePrefabs.emptyObject).AddComponent<Scale>();
scale.NewInitialize(elementName, targetObject);
scale.Initialize(elementName, id, tags);
scale.targetObject = targetObject;
scale.scaleX = scaleX;
scale.scaleY = scaleY;
@@ -30,7 +34,8 @@ namespace Ichni.RhythmGame
throw new System.Exception("Target object does not have a TransformSubmodule");
}
scale.SetTimeDuration(scaleX, scaleY, scaleZ);
scale.SetParent(targetObject);
scale.timeDurationSubmodule.SetDuration(scaleX, scaleY, scaleZ);
return scale;
}