sth&文档

This commit is contained in:
2025-04-19 23:21:27 +08:00
parent a0f7ec7e15
commit f16ecbfbcf
12 changed files with 1889 additions and 62 deletions

View File

@@ -11,7 +11,6 @@ GameObject:
- component: {fileID: 7218990644326672365}
- component: {fileID: 4373037038321954862}
- component: {fileID: 5075741739930138068}
- component: {fileID: 3669367315767716663}
m_Layer: 0
m_Name: GridPosText
m_TagString: Untagged
@@ -172,15 +171,3 @@ MonoBehaviour:
m_hasFontAssetChanged: 0
m_renderer: {fileID: 4373037038321954862}
m_maskType: 0
--- !u!114 &3669367315767716663
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2595472339849441637}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b9e38313ec93f7a4a87743dfa6320fec, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -100,7 +100,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2582902444683976579}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -109,8 +109,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -14.75, y: -7.5}
m_SizeDelta: {x: 35, y: 10}
m_AnchoredPosition: {x: -14.75, y: -3.8946}
m_SizeDelta: {x: 50, y: 17.2108}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2582902444683976590
CanvasRenderer:
@@ -167,7 +167,7 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 8.95
m_fontSize: 15.4
m_fontSizeBase: 7
m_fontWeight: 400
m_enableAutoSizing: 1

View File

@@ -32,7 +32,7 @@ namespace Ichni.Editor
connectedBaseElement.GetType().GetField(parameterName).SetValue(connectedBaseElement, value);
connectedBaseElement.Refresh();
}
public override DynamicUIElement AddListenerFunction(UnityAction action)
{
dropdown.onValueChanged.AddListener(_ => action());

View File

@@ -80,7 +80,7 @@ namespace Ichni.Editor
/// <param name="bpm"></param>
public void Initialize(float delay, float bpm)
{
timePointerInterval = 30;
timePointerInterval = 80;
ClearPointers();
int beatDivider = 1;

View File

@@ -33,8 +33,8 @@ namespace Ichni.RhythmGame
{
public override void SaveBM()
{
matchedBM = parentElement != null ?
new ElementFolder_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM) :
matchedBM = parentElement != null ?
new ElementFolder_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM) :
new ElementFolder_BM(elementName, elementGuid, tags, null);
}
@@ -43,7 +43,7 @@ namespace Ichni.RhythmGame
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
base.SetUpInspector();
var container = inspector.GenerateContainer("Generate");
var generateBase = container.GenerateSubcontainer(3);
var folderButton = inspector.GenerateButton(this, generateBase, "Folder",
() => ElementFolder.GenerateElement("New Folder", Guid.NewGuid(), new List<string>(), true, this));
@@ -55,7 +55,7 @@ namespace Ichni.RhythmGame
var crossTrackPoint = inspector.GenerateButton(this, generateBase, "Cross Track Point",
() => CrossTrackPoint.GenerateElement("New Cross Track Point", Guid.NewGuid(), new List<string>(), true,
this, new FlexibleInt(), new FlexibleFloat()));
var generateNote = container.GenerateSubcontainer(3);
var tapButton = inspector.GenerateButton(this, generateNote, "Tap",
() => Tap.GenerateElement("New Tap", Guid.NewGuid(), new List<string>(), true, this, 0f));
@@ -66,7 +66,7 @@ namespace Ichni.RhythmGame
var flickButton = inspector.GenerateButton(this, generateNote, "Flick",
() => Flick.GenerateElement("New Flick", Guid.NewGuid(), new List<string>(), true, this, 0f,
new List<Vector2>()));
var generateEnvironment = container.GenerateSubcontainer(3);
var environmentObjectButton = inspector.GenerateButton(this, generateEnvironment, "Environment Object",
() => TemporaryObject.GenerateElement("New Environment Object", Guid.NewGuid(), new List<string>(),
@@ -74,7 +74,7 @@ namespace Ichni.RhythmGame
var timeEffectsCollectionButton = inspector.GenerateButton(this, generateEnvironment, "Time Effects Collection",
() => TimeEffectsCollection.GenerateElement("New Time Effects Collection", Guid.NewGuid(),
new List<string>(), true, this, 0));
var generateAnimation = container.GenerateSubcontainer(3);
var displacementButton = inspector.GenerateButton(this, generateAnimation, "Displacement",
() => Displacement.GenerateElement("New Displacement", Guid.NewGuid(), new List<string>(), true, this,
@@ -82,6 +82,11 @@ namespace Ichni.RhythmGame
var swirlButton = inspector.GenerateButton(this, generateAnimation, "Swirl",
() => Swirl.GenerateElement("New Swirl", Guid.NewGuid(), new List<string>(), true, this,
new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat()));
var scaleButton = inspector.GenerateButton(this, generateAnimation, "Scale", () =>
{
Swirl.GenerateElement("New Scale", Guid.NewGuid(), new List<string>(), true, this,
new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat());
}); //缩放
}
}
@@ -94,15 +99,15 @@ namespace Ichni.RhythmGame
}
public ElementFolder_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement)
public ElementFolder_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement)
: base(elementName, elementGuid, tags, attachedElement)
{
}
public override void ExecuteBM()
{
matchedElement = ElementFolder.GenerateElement(elementName, elementGuid, tags,false, GetElement(attachedElementGuid));
matchedElement = ElementFolder.GenerateElement(elementName, elementGuid, tags, false, GetElement(attachedElementGuid));
}
public override GameElement DuplicateBM(GameElement parent)

View File

@@ -48,7 +48,7 @@ namespace Ichni.RhythmGame
public override void AfterInitialize()
{
base.AfterInitialize();
if (trackPathSubmodule != null && trackPathSubmodule.pathNodeList.Count > 3)
{
trackPathSubmodule.ClosePath();
@@ -173,7 +173,11 @@ namespace Ichni.RhythmGame
Swirl.GenerateElement("New Swirl", Guid.NewGuid(), new List<string>(), true, this,
new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat());
}); //旋转
var scaleButton = inspector.GenerateButton(this, animationSubcontainer, "Scale", () =>
{
Swirl.GenerateElement("New Scale", Guid.NewGuid(), new List<string>(), true, this,
new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat());
}); //缩放
if (trackPathSubmodule != null)
{
trackPathButton.button.interactable = false;

View File

@@ -50,7 +50,7 @@ namespace Ichni.RhythmGame
{
private void SetUpSplineComputer(Track.TrackSpaceType trackSpaceType, Track.TrackSamplingType trackSamplingType)
{
path.type = (Spline.Type)(int)trackSpaceType;
path.type = (Spline.Type)trackSpaceType;
path.sampleMode = (SplineComputer.SampleMode)(int)trackSamplingType;
path.space = SplineComputer.Space.Local;
}
@@ -69,8 +69,10 @@ namespace Ichni.RhythmGame
public void SetTrackSpaceType(int spaceType)
{
trackSpaceType = (Track.TrackSpaceType)spaceType;
path.type = (Spline.Type)spaceType;
int SpaceType = spaceType;
if (spaceType == 2) SpaceType++;
trackSpaceType = (Track.TrackSpaceType)SpaceType;
path.type = (Spline.Type)SpaceType;
}
public void SetPathNode(PathNode point)
@@ -86,17 +88,13 @@ namespace Ichni.RhythmGame
public override void Refresh()
{
if (trackSpaceType == Track.TrackSpaceType.Linear)
{
SetTrackSpaceType((int)Spline.Type.Linear);
path.type = Spline.Type.Linear;
}
else
{
SetTrackSpaceType((int)trackSpaceType);
SetUpSplineComputer(trackSpaceType, trackSamplingType);
}
SetTrackSpaceType((int)trackSpaceType);
SetUpSplineComputer(trackSpaceType, trackSamplingType);
foreach (var pathNode in pathNodeList)
{
@@ -117,7 +115,7 @@ namespace Ichni.RhythmGame
public override void SetUpInspector()
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
var container = inspector.GenerateContainer("Track Path");
var trackPathSubmoduleSettings = container.GenerateSubcontainer(3);
var trackSpaceDropdown =

View File

@@ -3,6 +3,7 @@ using System.Collections;
using System.Collections.Generic;
using Ichni.Editor;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame

View File

@@ -36,6 +36,7 @@ namespace Ichni.Editor
UIOperation();
SwitchCameraOperation();
ClickSelectElement();
}
}
@@ -54,7 +55,7 @@ namespace Ichni.Editor
if (EditorManager.instance.cameraManager.isSceneCameraActive && !isPointerOverUI) // 场景相机的移动和旋转
{
float cameraMoveSpeed = EditorManager.instance.cameraManager.sceneCameraMoveSpeed * Time.deltaTime;
if (Keyboard.current.wKey.isPressed)
{
sceneCameraTransform.position += sceneCameraTransform.forward * cameraMoveSpeed;
@@ -121,7 +122,7 @@ namespace Ichni.Editor
}
}
}
private void TracksOperation()
{
if (Keyboard.current.altKey.isPressed)
@@ -140,7 +141,7 @@ namespace Ichni.Editor
}
}
}
private void SaveAndExportOperation()
{
if (Keyboard.current.leftCtrlKey.isPressed)
@@ -155,11 +156,17 @@ namespace Ichni.Editor
}
}
}
private void CopyPasteDeleteOperation()
{
if (!RectTransformUtility.RectangleContainsScreenPoint(EditorManager.instance.uiManager.hierarchy.GetComponent<RectTransform>(), Mouse.current.position.ReadValue()))
{
return;
}
if (Keyboard.current.leftCtrlKey.isPressed) // TODO: 后续适应多选
{
if (Keyboard.current.cKey.wasPressedThisFrame) // Ctrl + C 复制
{
if (EditorManager.instance.operationManager.currentSelectedElements.Count != 1) // TODO: 后续适应多选
@@ -167,7 +174,7 @@ namespace Ichni.Editor
LogWindow.Log("Please select only one Game Element to copy.", Color.red);
return;
}
EditorManager.instance.operationManager.CopyPasteDeleteModule.CopyElement(EditorManager.instance.operationManager.currentSelectedElements[0]);
}
else if (Keyboard.current.vKey.wasPressedThisFrame) // Ctrl + V 粘贴
@@ -177,7 +184,7 @@ namespace Ichni.Editor
LogWindow.Log("Please select only one Game Element to paste.", Color.red);
return;
}
EditorManager.instance.operationManager.CopyPasteDeleteModule.PasteElement(EditorManager.instance.operationManager.currentSelectedElements[0]);
}
else if (Keyboard.current.dKey.wasPressedThisFrame) // Ctrl + D 删除
@@ -187,12 +194,12 @@ namespace Ichni.Editor
LogWindow.Log("Please select only one Game Element to copy.", Color.red);
return;
}
EditorManager.instance.operationManager.CopyPasteDeleteModule.DeleteElement(EditorManager.instance.operationManager.currentSelectedElements[0]);
}
}
}
private void ResolutionHintsOperation()
{
if (Keyboard.current.leftCtrlKey.isPressed)
@@ -211,7 +218,7 @@ namespace Ichni.Editor
}
}
}
private void UIOperation()
{
if (Keyboard.current.leftCtrlKey.isPressed)
@@ -222,7 +229,7 @@ namespace Ichni.Editor
}
}
}
private void SwitchCameraOperation()
{
if (Keyboard.current.leftCtrlKey.isPressed)

View File

@@ -314,8 +314,8 @@
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TrackPathSubmodule_BM,Assembly-CSharp",
"trackSpaceType" : 0,
"trackSamplingType" : 0,
"trackSpaceType" : 3,
"trackSamplingType" : 1,
"isClosed" : false,
"isShowingDisplay" : false,
"attachedElementGuid" : {
@@ -326,7 +326,7 @@
"trackStartTime" : 0,
"trackEndTime" : 21.4,
"visibleTrackTimeLength" : 4,
"animationCurveType" : 0,
"animationCurveType" : 2,
"attachedElementGuid" : {
"value" : "1500056c-f5cb-4c71-8096-d6aa6e2ef716"
}
@@ -955,6 +955,12 @@
"startTime" : 39.51613,
"endTime" : 40.48387,
"animationCurveType" : 4
},{
"startValue" : 0,
"endValue" : -180,
"startTime" : 40.48387,
"endTime" : 41.77419,
"animationCurveType" : 29
}
]
},
@@ -1387,6 +1393,779 @@
"attachedElementGuid" : {
"value" : "545f4a84-86e3-4545-ae3c-f19c7b6592cc"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.Displacement_BM,Assembly-CSharp",
"positionX" : {
"animatedFloatList" : [
]
},
"positionY" : {
"animatedFloatList" : [
]
},
"positionZ" : {
"animatedFloatList" : [
{
"startValue" : 0,
"endValue" : 100,
"startTime" : 39.67742,
"endTime" : 42.25806,
"animationCurveType" : 4
}
]
},
"elementName" : "New Displacement",
"tags" : [
],
"elementGuid" : {
"value" : "473943b7-835b-4512-9855-2640e33d6525"
},
"attachedElementGuid" : {
"value" : "80ba50f8-051b-4779-99be-dc7ed7937c76"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "473943b7-835b-4512-9855-2640e33d6525"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.Track_BM,Assembly-CSharp",
"elementName" : "New Track",
"tags" : [
],
"elementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
},
"attachedElementGuid" : {
"value" : "7ef3edba-2842-4607-9e49-5e496ab7c262"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : -4.2,
"y" : 0,
"z" : 0
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TrackPathSubmodule_BM,Assembly-CSharp",
"trackSpaceType" : 0,
"trackSamplingType" : 0,
"isClosed" : false,
"isShowingDisplay" : false,
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TrackTimeSubmoduleMovable_BM,Assembly-CSharp",
"trackStartTime" : 0,
"trackEndTime" : 21.4,
"visibleTrackTimeLength" : 4,
"animationCurveType" : 2,
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmodulePathGenerator_BM,Assembly-CSharp",
"materialThemeBundleName" : "departure_to_multiverse",
"materialName" : "EnergyTrail0",
"enableEmission" : false,
"emissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
"isShowingSphere" : true,
"elementName" : "New Path Node",
"tags" : [
],
"elementGuid" : {
"value" : "1870ab31-024c-4bcf-8eea-dced86889afa"
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "1870ab31-024c-4bcf-8eea-dced86889afa"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "1870ab31-024c-4bcf-8eea-dced86889afa"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
"originalBaseColor" : {
"r" : 1,
"g" : 1,
"b" : 1,
"a" : 1
},
"emissionEnabled" : false,
"originalEmissionColor" : {
"r" : 0,
"g" : 0,
"b" : 0,
"a" : 1
},
"originalEmissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "1870ab31-024c-4bcf-8eea-dced86889afa"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
"isShowingSphere" : true,
"elementName" : "New Path Node",
"tags" : [
],
"elementGuid" : {
"value" : "ea214aba-54ab-4be0-80cc-e93a6b721a44"
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : 3.1,
"y" : 0,
"z" : 50
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 90
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "ea214aba-54ab-4be0-80cc-e93a6b721a44"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "ea214aba-54ab-4be0-80cc-e93a6b721a44"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
"originalBaseColor" : {
"r" : 1,
"g" : 0,
"b" : 1,
"a" : 1
},
"emissionEnabled" : false,
"originalEmissionColor" : {
"r" : 0,
"g" : 0,
"b" : 0,
"a" : 1
},
"originalEmissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "ea214aba-54ab-4be0-80cc-e93a6b721a44"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
"isShowingSphere" : true,
"elementName" : "New Path Node",
"tags" : [
],
"elementGuid" : {
"value" : "c7e98e93-6e8e-4ff5-bc97-57ed283da945"
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : -4.7,
"y" : 0,
"z" : 100
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "c7e98e93-6e8e-4ff5-bc97-57ed283da945"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "c7e98e93-6e8e-4ff5-bc97-57ed283da945"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
"originalBaseColor" : {
"r" : 0,
"g" : 0,
"b" : 1,
"a" : 1
},
"emissionEnabled" : false,
"originalEmissionColor" : {
"r" : 0,
"g" : 0,
"b" : 0,
"a" : 1
},
"originalEmissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "c7e98e93-6e8e-4ff5-bc97-57ed283da945"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
"isShowingSphere" : true,
"elementName" : "New Path Node",
"tags" : [
],
"elementGuid" : {
"value" : "ead3d313-c290-449b-b6e0-00209d8fbf46"
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : 6.6,
"y" : 0,
"z" : 150
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "ead3d313-c290-449b-b6e0-00209d8fbf46"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "ead3d313-c290-449b-b6e0-00209d8fbf46"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
"originalBaseColor" : {
"r" : 0,
"g" : 1,
"b" : 0,
"a" : 1
},
"emissionEnabled" : false,
"originalEmissionColor" : {
"r" : 0,
"g" : 0,
"b" : 0,
"a" : 1
},
"originalEmissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "ead3d313-c290-449b-b6e0-00209d8fbf46"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp",
"isShowingSphere" : true,
"elementName" : "New Path Node",
"tags" : [
],
"elementGuid" : {
"value" : "4c55709a-3ecd-4957-afc9-611c77cf3bf1"
},
"attachedElementGuid" : {
"value" : "4bc6933c-22a2-4ffd-85ea-b3a9deefef0e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
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View File

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