Files

67 lines
5.6 KiB
Plaintext
Raw Permalink Normal View History

2026-03-14 03:13:10 -04:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
m_Name: Hash 22
m_EditorClassIdentifier:
m_functionInfo: "// Made with Amplify Shader Editor v1.9.9\n// Available at the
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19900\nNode;AmplifyShaderEditor.StickyNoteNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;3;-592,-320;Inherit;False;500;154;Reference;;1,1,1,1;vec2
hash22(vec2 p)${$\tvec3 p3 = fract(vec3(p.xyx) * vec3(.1031, .1030, .0973))@$\tp3
+= dot(p3, p3.yzx+33.33)@$\treturn fract((p3.xx+p3.yz)*p3.zy)@$};0;0\nNode;AmplifyShaderEditor.SwizzleNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;9;-720,160;Inherit;False;FLOAT3;1;2;0;3;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RangedFloatNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;11;-720,240;Inherit;False;Constant;_Float0;Float
0;0;0;Create;True;0;0;0;False;0;False;33.33;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FractNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;7;-880,0;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;6;-1040,0;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SwizzleNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;4;-1232,0;Inherit;False;FLOAT3;0;1;0;3;1;0;FLOAT2;0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.Vector3Node,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;5;-1232,80;Inherit;False;Constant;_Vector0;Vector
0;0;0;Create;True;0;0;0;False;0;False;0.1031,0.103,0.0973;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleAddOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;10;-528,160;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;33.33;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;8;-400,80;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;12;-272,0;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionInput,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;1;-1392,0;Inherit;False;Input;2;0;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SwizzleNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;13;-96,0;Inherit;False;FLOAT2;0;0;2;3;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SwizzleNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;14;-96,80;Inherit;False;FLOAT2;1;2;2;3;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SwizzleNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;15;-96,160;Inherit;False;FLOAT2;2;1;2;3;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;16;64,0;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;17;192,0;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.FractNode,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;18;352,0;Inherit;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.FunctionOutput,
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;0;480,0;Inherit;False;True;-1;Output;0;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nWireConnection;9;0;7;0\nWireConnection;7;0;6;0\nWireConnection;6;0;4;0\nWireConnection;6;1;5;0\nWireConnection;4;0;1;0\nWireConnection;10;0;9;0\nWireConnection;10;1;11;0\nWireConnection;8;0;7;0\nWireConnection;8;1;10;0\nWireConnection;12;0;7;0\nWireConnection;12;1;8;0\nWireConnection;13;0;12;0\nWireConnection;14;0;12;0\nWireConnection;15;0;12;0\nWireConnection;16;0;13;0\nWireConnection;16;1;14;0\nWireConnection;17;0;16;0\nWireConnection;17;1;15;0\nWireConnection;18;0;17;0\nWireConnection;0;0;18;0\nASEEND*/\n//CHKSM=19CACCB9A39E1C8C396B0EA2C7D0FFD558D2568A"
m_functionName:
m_description: "Portable hash function based on \"Hash without Sine\r\" shadertoy
by Dave Hoskins.\n\nThe 22 corresponds to float2 input and float2 output."
m_additionalIncludes:
m_additionalIncludes: []
m_outsideIncludes: []
m_additionalPragmas:
m_additionalPragmas: []
m_outsidePragmas: []
m_additionalDirectives:
m_validData: 0
m_isDirty: 0
m_moduleName: ' Additional Directives'
m_independentModule: 1
m_customEdited: 0
m_additionalDirectives: []
m_shaderFunctionDirectives: []
m_nativeDirectives: []
m_nativeDirectivesIndex: -1
m_nativeDirectivesFoldout: 0
m_directivesSaveItems: []
m_nodeCategory: 7
m_headerStyle: 1
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
m_customNodeCategory:
m_previewPosition: 0
m_hidden: 0
m_url: