27 lines
600 B
C#
27 lines
600 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using UnityEngine;
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namespace Ichni.Menu
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{
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public class OpacityBlink : MonoBehaviour
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{
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public CanvasGroup canvasGroup;
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private void Awake()
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{
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canvasGroup = GetComponent<CanvasGroup>();
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}
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private void Start()
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{
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canvasGroup.DOFade(0.1f, 3f)
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.SetLoops(-1, LoopType.Yoyo)
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.SetEase(Ease.InOutSine)
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.OnComplete(() => canvasGroup.alpha = 0f)
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.Play();
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}
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}
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}
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