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ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteEffects/NoteEffectBase.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class NoteEffectBase : EffectBase
{
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#region [] Core References
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public NoteBase note;
public NoteVisualBase noteVisual;
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#endregion
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}
}