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ichni_Official/Assets/Scripts/Online/Network/Models/ApiResponse.cs

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namespace IchniOnline.Online.Network.Models
{
using System;
[System.Serializable]
public enum ResponseCode
{
Ok = 10000,
BadRequest = 10400,
Unauthorized = 10401,
Forbidden = 10403,
NotFound = 10404,
InternalServerError = 10500
}
/// <summary>
/// Non-generic base class for Unity JsonUtility deserialization.
/// Concrete generic GlobalResponse<T> inherits from this.
/// </summary>
[System.Serializable]
public abstract class GlobalResponseBase
{
public ResponseCode Code;
public string Message;
}
/// <summary>
/// Generic server response wrapper. JsonUtility can deserialize this to the base class,
/// then cast to the concrete type for Data access.
/// </summary>
/// <typeparam name="T">Data payload type</typeparam>
[System.Serializable]
public class GlobalResponse<T> : GlobalResponseBase
{
public T Data;
}
/// <summary>
/// Unified API result wrapper with factory methods.
/// Note: JsonUtility doesn't support generic deserialization directly,
/// so use GlobalResponseBase for deserialization then wrap in ApiResult.
/// </summary>
/// <typeparam name="T">Data payload type</typeparam>
[System.Serializable]
public class ApiResult<T>
{
public bool IsSuccess => Code == ResponseCode.Ok;
public T Data { get; private set; }
public ResponseCode Code { get; private set; }
public string Message { get; private set; }
public string ErrorDetail { get; private set; }
private ApiResult() { }
public static ApiResult<T> Ok(T data)
{
return new ApiResult<T>
{
Data = data,
Code = ResponseCode.Ok,
Message = "Success",
ErrorDetail = null
};
}
public static ApiResult<T> Fail(ResponseCode code, string message, string detail = null)
{
return new ApiResult<T>
{
Data = default(T),
Code = code,
Message = message,
ErrorDetail = detail
};
}
public static ApiResult<T> Fail(int code, string message, string detail = null)
{
return Fail((ResponseCode)code, message, detail);
}
}
}