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ichni_Official/Assets/Wwise/API/Runtime/Generated/Common/AkMonitoringCallbackInfo.cs

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#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
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// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.3.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class AkMonitoringCallbackInfo : global::System.IDisposable {
private global::System.IntPtr swigCPtr;
protected bool swigCMemOwn;
internal AkMonitoringCallbackInfo(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = cPtr;
}
internal static global::System.IntPtr getCPtr(AkMonitoringCallbackInfo obj) {
return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
}
internal virtual void setCPtr(global::System.IntPtr cPtr) {
Dispose();
swigCPtr = cPtr;
}
~AkMonitoringCallbackInfo() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
lock(this) {
if (swigCPtr != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
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AkUnitySoundEnginePINVOKE.CSharp_delete_AkMonitoringCallbackInfo(swigCPtr);
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}
swigCPtr = global::System.IntPtr.Zero;
}
global::System.GC.SuppressFinalize(this);
}
}
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public AkMonitorErrorCode errorCode { get { return (AkMonitorErrorCode)AkUnitySoundEnginePINVOKE.CSharp_AkMonitoringCallbackInfo_errorCode_get(swigCPtr); }
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}
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public AkMonitorErrorLevel errorLevel { get { return (AkMonitorErrorLevel)AkUnitySoundEnginePINVOKE.CSharp_AkMonitoringCallbackInfo_errorLevel_get(swigCPtr); }
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}
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public uint playingID { get { return AkUnitySoundEnginePINVOKE.CSharp_AkMonitoringCallbackInfo_playingID_get(swigCPtr); }
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}
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public ulong gameObjID { get { return AkUnitySoundEnginePINVOKE.CSharp_AkMonitoringCallbackInfo_gameObjID_get(swigCPtr); }
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}
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public string message { get { return AkUnitySoundEngine.StringFromIntPtrOSString(AkUnitySoundEnginePINVOKE.CSharp_AkMonitoringCallbackInfo_message_get(swigCPtr)); }
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}
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public AkMonitoringCallbackInfo() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkMonitoringCallbackInfo(), true) {
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}
}
#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.