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ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteEffects/NotePerfectEffect.cs

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2025-06-03 02:42:28 -04:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class NotePerfectEffect : NoteEffectBase
{
}
namespace Beatmap
{
public abstract class NotePerfectEffect_BM : NoteEffectBase_BM
{
public NotePerfectEffect_BM()
{
}
public NotePerfectEffect_BM(float effectTime) : base(effectTime)
{
}
}
}
}