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ichni_Official/Assets/Scripts/Game/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs

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using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame
{
public class FullScreenBalancedJudgeUnit : NoteJudgeUnit
{
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#region [] Initialization
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public FullScreenBalancedJudgeUnit(NoteBase note) : base(note)
{
}
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#endregion
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#region [] Judge Overrides
protected override GameObject GetHintImagePrefab()
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{
throw new System.NotImplementedException();
}
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#endregion
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}
}